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Skyguarder's suggestions for the new UI.

1 reply [Last post]
Wed, 05/22/2013 - 15:00
Skyguarder's picture
Skyguarder

Weapon Switch:

Some of us do not want the weapon wheel, but at the same time, we want to display our weapons.... in a different way. How should we have it? You should either have weapon wheel, no weapon displays or put a weapon beside the heat slot. If you change weapons, that weapon changes. I would like this so that we can actually see if we are cursed or not. When curse happens, we need to know which weapons are cursed.

Loadouts:

Loadouts should have an option to display what tier the loadout is instead of naming it "Tier 3 Vog Cub", etc... You should also redo the art of the PvE and PvP sign so that it ca fit in with the new UI. Back in sorting loadouts out. Again, you should have the option to sort this to "Alphabetical", "Tier", "Amount of gear" or "Oldest to newest". I can't do art, but I would appreciate it if someone made a picture of it. I would give credit to the person creating the art.

New Unique Varients:

I have a few involving the dash and bash update.

Armor and helmets: Dash speed increase -

This would make you dash slightly faster when dashing. This will not be in shield bash. Dash speed increase do not cause more damage as it just gives off more speed.

Shields: Shield Bash Increase -

This would make you hit enemies harder. This may sound like Dash speed, but it's not. This will cause more damage and more chances of stun. The highest chance will be a "Slightly chance"

Shields: Shield Speed Increase: -

Same as the dash speed increase. It will go fast and it will not cause more damage than before. That would be Shield bash.

And now, you must be wondering what would happen if someone didn't use shield bash and wanted a UV that was different. Well, if someone wanted an ASI on their gran faust, but got a CTR when they don't charge their sword mostly, then this UV can be added.

Wed, 05/22/2013 - 20:01
#1
Little-Juances's picture
Little-Juances

I understand the bash damage UV, but I don't see a point on an UV that makes it faster.

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