For example, i'd love to go and smack the Snarbolax as a Devilite with a chair. Or continually mend my own army of Retrodes as a Gremlin.
Multiple character races.
Alright, just smacking things with chairs in general.
The real question here is; how could we integrate another species into the military progression of a Spiral Knight? For instance, could an outcast Gremlin find its way into the ranks of the Spiral Knights through persistence and dedication and finally be accepted as a mercenary of the Spiral Order? Can a Devilite achieve the same thing despite its infernal origin and petite build? Could the Spiral Order possibly find the technology to construct advanced Mecha Knights that can inherit the moves and techniques of a live, organic Knight?
If so, could they use the same equipment as Knights? Do they get specially modified gear suited to their biological structure and finesse? How would they interact with the Knights, and how would the storyline start out as a different species?
Take these questions to mind and construct your OP based on your own interpretation and present to us a promising concept.
First off, Shidara, blatant racism. Second, there is Vise, the unbinding smith. Three, maybe the Devilites and Gremlins could present a different play style. For example, creating an army of Retrodes, then sitting back and watching the chaos. Four, maybe a coalition of gremlins or devilites could make a pact where, if they help the Knights, they don't get shot immediately as soon as somebody sets eyes on them.
I understand why you see racism in one question. But, Shidara is asking(if I'm correct), how would Devilites go as a Knight despite its only exaggerated move is throwing exaggerated objects...
Onto your second.
Firstly, Vise is a "smith" not a mercenary/knight. Sullivan and the Yesman dude in the Coliseum Room are King Krogmo's subordinates.
I don't really think certain monsters and knights would really get along together, let alone fight together. Plus, if you must, try to find a lore hole that this can fit into then use that to back your suggestion up.
The issue with playable gremlins, mainly, is that despite the superior resilience gremlins display, they are nowhere near as strong as a fully suited-up knight is. They're limited to light equipment.
Unless an entire new branch of equipment was developed for Gremlins to use.
Don't forget that gremlins have invented the pulsar and catalyzer. They con use guns too. Also, it would be funny to explore cradle with a gremlin and a devilite. Also, gremlins can have a personal color and eyes styles (nonna is happy and blue, for example). If we can use a wrench wand, gremlins could be able to use brandishes...
If we can use a wrench wand, gremlins could be able to use brandishes...
If you meant the entire upgrade line, that's wrong on the count of flawed logic. That is like saying just because I can throw a tennis ball, that someone half my age can throw a medicine ball just as far.
Unless you want Gremlins limited to using 2 star weapons, a new series of weapons for gremlins would need to be developed.
Which goes back to the second part of my post; could they use the same equipment as Knights, or do they get specially modified gear suited to their biological structure and finesse?
And I don't think I'm being racist when I ask how, or indeed why the Spiral Order would hire other species as mercenaries for their military organization, other than my suspicion that it would not be a smooth entry as it would be a regular Knight. It could definitely make for interesting plot, but if you want to see them introduced amongst their ranks you'll first have to at least try to justify how and why they're there in the first place.
What's with all of your asking about if a creature could hold this or that? This game isn't trying to be realistic just deal with it. Full support from me.
Maybe a backstory of a group of gremlins and devilites or others who simply wanted to make an alliance because the leaders of their own race were cruel and destructive?
My point is you could find a way to justify gremlins, but playable devilites goes too far.
They are small, short arms, don't wear armor or clothes, naturally evil....
I agree actually, maybe instead we could have a Trojan race?
Mecha-knights are the best ones. Then you have zombies, you don't see them holding weapons, but they have the right proportions.
Both are mindless minions with no brains. You can think of mind-controlling chips or something.
This game isn't trying to be realistic just deal with it.
It's not trying to be realistic, but it isn't exactly aiming for illogical or unrealistic implementations either. Claiming that a game isn't supposed to be realistic doesn't justify adding unreasonably stupid things to the game. You have to add onto lore before you can just throw ideas about willy nilly: turning Gremlins into some sort of superhuman, muscly and buff creatures with huge swords is taking it a bit too far.
Devs should make this for the people who have already finished the game. They can create a new character and decide if they want it to be a gremlin or whatever. Also, knight's weapons cannot be used by gremlins. They need special gremlin versions of the normal weapons (more expensive) or new gremlin weapons (normal prices). Also, you can use an entire wrench wand line and a twack hammer line. The gremlins would have different attack styles.
For the armor, it would be mainly the same.
While running around as a hairy hominid with a hammer does sound fun, I would think it would be massively complex to create whole new races as playable characters with new abilities.
Though this may not be as exciting, perhaps costumes could be made that make your knight look like a gremlin or devilite (though devilites pose the problem of lacking a neck). The Trojan and Love puppy costumes exist, so I don't see why a handful of gremlin masks couldn't be made. You may not be a gremlin in fact, but would having a gremlin face be enough?
I like this idea. Maybe OOO could make a story line of truce between The Spiral Order is now the united spiral ordsr which contaijs all species. Just like in eden eternal where we cab start our charecter as any race. Then everyone cancwear the same gear. Ths is a smart idea
If IFF this was added, the most logical way for it to work at the current moment is that a gremlin would either A) become rouge, and go agents the rest of his species as a traitor as well as the rest of the clock work, or B) become a member or mercenary for the Crimson Order to fight AGENTS the knights.
For devilites A) same as the first or B) they become a hired mercenary for some kind of company in the Metropolis.
As much as I would love to be a gremlin and fight agents the knights, it would be way too complex and large to make at the time being. Maybe in a few years if we don't crash and burn. For now lets focus on improving the game and balancing a bit shall we?
I'm having a very hard time taking this thread seriously at all, because you're talking about being racist to computer-generated game assets. But I will say, Sure we can make Knight-mecha-knights.
I'll start with a simple question:
Why would a devilite try to kill snarbolax?