So I just came back from a long hiatus from Spiral Knights. The updates and promos are all fine, I really don't want to start a war about that. I have been a 4* knight for such a long time, farming Jelly King and slowly accumulating CE to craft things with. I spent a huge amount of time getting CE to expand the versatility of my arsenal, getting shadow defense and piercing swords and whatever. Now, I have to get 800 CE to craft my first 5* weapon. so far, I have 600, which is not bad. But, this is just taking too long. I am not expecting a change in crafting prices, but I want to know, how many veterans would be willing to bring me along in an FSC run? I don't mean "what are some offers," I mean in general, how many would be willing?
FSC has such a great payout, and I can't really get to it, even in the Arcade, because Tier 3 honestly still scares me. I have tried to get through T3 without doing FSC, but I just die too much and lose all of my mist. I am F2P, so CE is very valuable to me. I rarely, if ever, use it for reviving.
Back to my question, are veterans in general willing to take along a 4* knight? Please respond.
How many knights are willing to bring a 4* knight into FSC?
I can't really get to it, even in the Arcade, because Tier 3 honestly still scares me. I have tried to get through T3 without doing FSC, but I just die too much and lose all of my mist. I am F2P, so CE is very valuable to me. I rarely, if ever, use it for reviving.
You are right not to revive with energy. But FSC is harder than much of Tier 3, so you might need some time to develop your skills, before you go rushing into FSC. Basically, you need to know the monster AIs well, so that you know exactly when and how they will attack. You need to be able to dodge, while waiting for the perfect opportunity to attack. You need patience. You need to not get hit. To help you practice, here is an exercise: Complete the second level of Royal Jelly Palace without ever taking any damage.
You might want to tell us your weapons, too. Avoiding damage in Tier 3 is much harder if you're using a Vile Striker than if you're using a Blazebrand.
I don't mind taking along 4* Knights as long as they generally do their portion of their work and actually listen and don't rely on Shivermist Burster.
Most people who have their party randomly open do not mind 4* Knights. The ones that usually have their parties restricted... that's another story.
But FSC is harder than much of Tier 3, so you might need some time to develop your skills, before you go rushing into FSC.
I don't really find this statement true. Tier 3 in general is harder than Firestorm Citadel... though I guess it's a matter of personal opinion.
I don't want to be rude, but it'll all depend on how 'nice' or 'annoying' you are.
There's the player that dies but without harming the party. They don't complain, try to learn from you and bring proper equipment.
We can live with those.
Buuut.... there are also some nerve-racking 'people' that bump zombies into your face and try to kill trojans with a shadow sword.
And when they die, they demand to be revived with some very unpleasant yells.
My weapons are Ascended Calibur, Jalovec, Silent Nightblade, Avenger, and Fierce Flamberge (mistake, I know). My shield is Wise Owlite, working on a Mighty Defender. I have no guns. Armors are: Ashtail coat, 4* Skelly (forgot the name), Miracle cloak (found it in a treasure box, lucky me), and a Salamander suit.
Helmet: Mighty cobalt. That's it.
I am pretty confident with predicting monster attacks, but in T3 the patterns change a lot compared to T2, so that may take some time to master. The new dash and bash abilities could help with that once I learn how to use them.
Oh, and Juances, I tend to keep my mouth shut, and know monster weaknesses well.
Tier 3 in general is harder than Firestorm Citadel... though I guess it's a matter of personal opinion.
Glacies, I was expecting someone to object to my statement. My suspicion is that people find FSC artificially easy, just because they grind it so much.They don't remember how hard it was the first time, when they didn't know how to dodge the wheels, how to handle two trojans at once, what the optimal tactics for Vanaduke are, etc. That said, there are parts of Tier 3 (fiend levels, for example) that are harder than most of FSC. And, as you say, people can disagree.
Jiker, your equipment is not ideal for FSC, as you probably know. So that makes FSC a little harder for you. Anyway, an elemental sword such as Avenger is all you need for the first four depths. Your Flamberge can process trojans faster than your Avenger, so bring that along. When you get a chance, upgrade Ash Tail to Vog Cub. But weapons should be the priority. Most people bring down Vanaduke with guns, so you will have difficulty soloing him. In a party, you should stick to killing zombies, killing slag guards, and throwing water.
As an aside, keep in mind that most of the cost in making a 5-star item comes in the final upgrade from 4 stars to 5 stars. Yes, the final upgrade is that expensive. So, just because you have a Fierce Flamberge or Mighty Cobalt helmet, it's not too late to change alchemy lines, if changing is what you really want. Don't "throw good money after bad".
Like Juances says, it depends on how not-annoying and useful you are. If you are just inexperienced but learn well and don't walk into fire and traps every five seconds, I wouldn't mind taking you. It's the ones that join every open FSC party they find and are determined to kill themselves and the whole party whenever possible that are a problem.
I would think that such veterans would be easy to find. If you are in a decent guild --- and I don't mean an elite guild, but simply a non-terrible guild --- then your senior guild members should be happy to take you. If they are not so good at Vanaduke, or if you are not playing well, then they might ask you to leave after four levels. But if they are good at Vanaduke, then they have no reason to be worried about taking you to him.
Another idea is to ask a friend/guildie to drop you in the King of Ashes mission lobby, and let you do the thing solo. This is great for learning FSC. In contrast, when you're in a party of veterans, they often destroy the monsters and traps so quickly that you can't follow what's happening. You can solo much of FSC in 4-star gear, if you are patient. For example, on depth 24 let the wheels kill the zombies, before you rush in to kill the wheels. On depth 25, either stay out of the rocket puppy room, or watch YouTube videos or read forum threads about how to handle the rocket puppy.