Hello Spiral Knights Community,
I was wondering what rules do people usually create for a guild. I'm curious because there are a lot of people out there that would just join a guild and take advantage of the guild's services without giving anything in return. I'm not only just talking about raiding the guild storage, but also hopping rides in Vanaduke runs and getting help through missions.
If anyone would share any suggestions on what rules should be created for a guild, don't hesitate to comment.
Try looking through the Guild category on the wiki. It lists all of the guilds that have wiki pages. Many of them post their rules on their wiki pages.
My advice is to have as few rules as possible. Really, just imagine what offenses could get someone kicked out of the guild. Make rules against those, and don't make any other rules. People don't play games to memorize rules, and you certainly don't want to spend your time enforcing a lot of rules.
Now that we have communal features like mist wells, it may make sense to restrict access to Veterans or something like that, using a door.