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Could Possibly Majorly Improve Gameplay?

3 replies [Last post]
Wed, 06/12/2013 - 13:54
Golfwangswag

I suggest a fatigue system to the game. It doesn't have to affect PvE; i though of this for PvP. Fatigue would be a good way to keep spammers from spamming. Yes, person defending spamming, spamming is part of the game, but no one likes spammers. In just about every LD match you go into there is at least one person complaining about spammers. (I'm sure we all know how the fatigue system works in games, but anyways) In the fatigue system the player with have a fatigue bar. Swinging weapons, shooting guns, and planting bombs will cost fatigue. Fatigue will quickly renengerate if no fatigue has been used for a couple of seconds. This way, players can't spam. That's not the full idea; just some general thought for gameplay that I haven't seen on the forums yet. Also, I'm not hating on spammers just suggesting a new element in the game.

Wed, 06/12/2013 - 13:58
#1
Narfle's picture
Narfle

I don't personally like the idea, but either way this should be moved over to suggestions.

Wed, 06/12/2013 - 17:11
#2
Curious-Mewkat's picture
Curious-Mewkat

Introduces fatigue system to stop spammers, does't personally hate spammers. Whut?

Anyways, why would you limit a key gameplay element that people rely on so much, a simple swing of the sword or the petty shot of a gun. Is dodging, hiding and blocking not a good gameplay feature enough?

Wed, 06/12/2013 - 19:43
#3
Little-Juances's picture
Little-Juances

Ok, you hate to see polaris and flourish abuse. I understand that, but fatigue for planting a bomb?

If anything, bombers relly on 'spamming' to cover more terrain and anticipate enemy movement.
And a gun can hit a bomber from a safe distance anyways.

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