Since I started using my Sentenza, I am having a serious issue with it. I am cancelling my own teammates attack?! Ok, I understand that these guns cancels the enemies, but allies too? Isn't that too much? Is it a bug?
Discuss. :>
Since I started using my Sentenza, I am having a serious issue with it. I am cancelling my own teammates attack?! Ok, I understand that these guns cancels the enemies, but allies too? Isn't that too much? Is it a bug?
Discuss. :>
Y-y-you started using Sentenza after convincing me Valiance is superior..? I'd like to know why, really.
@Krakob:
I still think that Valiance is superior to Sentenza. But I didn't say that I switched completely to Sentenza alone. I am simply using a deadly combination of Sentenza and Valiance that can stop any Skolver Striker in their tracks. But the problem here is, I am not stopping my foes only, I am stopping friends too! That's horrible, very horrible. So I'd like to know if this is a bug, or an intended mechanism to discourage the usage of Antigua lines, or something else.
Sentenza/Argent Peacemaker alone can't work alone, they always need an accompanying gun, be it either a Driver or Valiance or even Polaris. Where Valiance can stand alone and protect you from all dangers coming in LD.
@Theirillusion:
I am concerned as you are. I really like using my Sentenza, and I don't want to ruin the game for my teammates either.
If you want a gun that supports team mates, go with Storm Driver. The shock inflict takes away invicibility frames. So the enemies won't benefit from your gun fire.
It cancels enemy attacks by causing flinching and interruption. However, it also triggers invincibility frames, which causes your teammates' attacks to not hit either. That's why I try to ask people only spamming antigua (firing full combo without regard for teammates' attacks or enemy movement) to please try something else so the rest of us can get more damaging hits in.
wel mi opynin waz dat gunen trooly cauziz prahblems. redbladez haz quet moltiple thymes bc ov mi gunneng canselling hiz ataks cawzing hiz deth. et 1st i dednt relize how anoying it wuz untel l i waz puhlaying in rendohms nd it hapined 2 me. tht iz y i donut guhn in geeveegee aniimohr. -scarf
@Klipik:
Thanks for the clarification...
@Sarfalicious:
I applaud for your ability to type like that. o_o
@Topic:
Err... Guess there is only one solution for this: Remove invincibility frames for Antigua lines only. Sounds good? Or way overpowered?
That'd just make them overpowered. They're very fine the way they are but they are most certainly not support guns in any way. Deal with it.
@Krakob:
I have no problem in that, but people annoyed the **** out of me, moaning about me, cancelling their attacks.
"Remove invincibility frames for Antigua lines only."
Hey, whoa there! What about
Change invincibility frames so they only effect your weapons - that's to say you could blitz charge someone and only hit them a few times, but your attacks wouldn't prevent anyone else's. This might be impossible or extremely difficult given how invincibility frames seem to operate independent of attackers.
...Or alternatively, we could just take out invincibility frames alltogether. I like that option. (Remember that time they did it for a few days?)
And does this go in suggestions now?
This is a problem I often have with gunners on my team. If in in a 2v1 situation with that team mate I often experience that gunner causing my death, not only with sentenza/ap. I don't know if these players know how much worse than leavers they are. I feel like I easily can take on an enemy and there they come with their "oh chase me I'll lure you away with my low damage output" which makes the enemy invincible for short moment. And every time it ends up killing ME, and not the gunner. Because he is at long range.
Excellent choice of topic Xxdragneel.