It's OP enough as it is, really, so I don't support it but if we look at the alchemer counterpart, it has higher damage than the status alchemers. Likewise, we can look at other things. Should there be a non-status elemental Brandish (no there shouldn't be, I don't have the cash for another CTR med Brandish and gods it'd be too op)?
I also had the idea of a non-status haze bomb some while ago. If we observe guardian shields in Lockdown, we can see how haze bomb work. They deal no damage but have a chance to inflict status about as often as possible. Instead of taking a shot on a status, I guess damage hazes would just deal damage without any RNG involved. I believe Zeddy wrote about a shadow non-status haze bomb in "I can design a better anti-gremlin bomb with my face tied behind my back", actually.
To be honest, the only idea I liked out of these would be the elemental damaging haze bomb because bombers really need more elemental weapons. Deadly Crystal Bomb is the only one at the moment.
How do you guys think consistency would affect the game?
No need. It's already more powerful than voledge and glacius against their neutral targets.