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What is the point of having 2 failsafes?

16 replies [Last post]
Tue, 06/25/2013 - 06:59
Quaquonfaes's picture
Quaquonfaes

What is the point of all accounts sharing mist on 1 computer AND limiting the amount of free accounts you can have? For example I have 20 free accounts but all of them share 100 mist, how would this give me an advantage?

This can cause a lot of problems here are some examples:

I used to have 1 computer, and one brother, due to the mist sharing we had to wait 44 hours (2 days) for our shared energy mist to refill something the wouldn't let us advance easy to the game, we bought a second computer so the problem got solved.

After some time, I invited a free friend to play with me, but we had reached the limit on one computer and he couldn't play with me on the second computer at the same time.

Having BOTH these failsafes is pointless, and still fail to see why OOO keeps them both in. What do you think?

Tue, 06/25/2013 - 07:27
#1
Mystrian's picture
Mystrian

There's a wiki page about this>

Tue, 06/25/2013 - 07:35
#2
Quaquonfaes's picture
Quaquonfaes

The wiki page explains how the system WORKS I already know how the system works, I'm asking why have BOTH of these system implemented, did you even read the entire post?

Tue, 06/25/2013 - 08:19
#3
Bopp's picture
Bopp
thought it was obvious

Mist energy is valuable, because you can use it to craft, play, etc. Three Rings doesn't want players having unlimited mist energy for free. You get 100 mist energy per day for free (and 100 mist energy per day on each paid account).

Edit:

What is the point of all accounts sharing mist on 1 computer AND limiting the amount of free accounts you can have?

On second thought, I don't understand your question. It is not the case that all accounts on one computer share mist; only the free accounts on a computer share mist. Also, is there really a limit to how many free accounts you can have? If so, then what is the limit, and why have you approached this limit?

Tue, 06/25/2013 - 08:35
#4
Luguiru's picture
Luguiru

"all accounts sharing mist on 1 computer AND limiting the amount of free accounts you can have"
"I have 20 free accounts but all of them share 100 mist, how would this give me an advantage?"

The joke here is that people can have more of a valuable resource by making more accounts when the gameplay itself supports only having one per person.

Imagine if the game gave each new account 1000CE as a welcoming gift. People would immediately start churning out new accounts infinitely to get an infinite supply of free CE.

Tue, 06/25/2013 - 09:01
#5
Klipik-Forum's picture
Klipik-Forum

the point of having two failsafes is if the first failsafe fails, obviously. Can never be too safe. Dem loopholes have a tendency to generate infinite money.

Tue, 06/25/2013 - 09:03
#6
Batabii's picture
Batabii

why the hell do you need 20 alts anyway?

Tue, 06/25/2013 - 09:12
#7
Quaquonfaes's picture
Quaquonfaes

@Batabii I don't It was just an example.

@Bopp I approached the limit because I have 2 account for me and my brother, and 1 for my cousin ONCE, then I invited my friend and he couldn't play. Also mist is valuabe but it is shared beteen all free accounts, if someone is willing spent money on every account then OOO would make more money that lose it.

@Luguiru But it doesn't does it?

Tue, 06/25/2013 - 11:56
#8
Bopp's picture
Bopp
isn't this how the system currently works?

I approached the limit because I have 2 account for me and my brother, and 1 for my cousin ONCE, then I invited my friend and he couldn't play.

So you can't have more than 3 unpaid accounts on one computer? I didn't know that. It's unfortunate. I agree that there is no obvious mist energy reason.

Also mist is valuabe but it is shared beteen all free accounts, if someone is willing spent money on every account then OOO would make more money that lose it.

Are you saying that you want to be able to spend money on an account (turning that account from an unpaid account to a paid one), and then get another unpaid account? Isn't this exactly how the system currently works?

Tue, 06/25/2013 - 11:59
#9
Quaquonfaes's picture
Quaquonfaes
@Bopp

No, I know, I can do that, I'm saying that if someone was to do this in a massive scale then OOO would make money and not lose it.

Tue, 06/25/2013 - 18:45
#10
Fehzor's picture
Fehzor

But what if the players find a way around one or the other? This is money we're talking about. Also, sockpuppeting.

Tue, 06/25/2013 - 20:23
#11
Little-Juances's picture
Little-Juances

Open 2 accounts at once. Even if they are free, their mist won't be depleted in real time (as long as both clients are open, try crafting something with one and leaving the other alone) So the sharing part isn't perfect, we need a hard limit.

Conversely, the 3 accounts limit on it's own would give us 300 mist.
Then we could restrict it to only one account per computer, but brothers would be screwed.

So, we need both systems. It's still exploitable tho, to a lesser extent.

Tue, 06/25/2013 - 20:26
#12
Xxpapaya's picture
Xxpapaya
The papaya giggles

What @Batabii said, why do you need 20 alts 0_0 It doesn't exactly benefit you...

Tue, 06/25/2013 - 20:51
#13
Bopp's picture
Bopp
Ellthan-Cosmolion

Ellthan-Cosmolion, I still don't understand the point. You're saying that Three Rings should allow behavior A, but only allows behavior B:

A. A player creates 20 free accounts, and then pays money on each one (but the last), converting them into paid accounts.

B. A player creates an account and pays money on it. He repeats this 19 times. Then he makes one last free account.

The only difference between these is the order of steps. In either scenario, the player ends up with 19 paid accounts and one free account. The player gets 20 mist energy streams and Three Rings makes money. If a player were really interested in doing plan A, then wouldn't he just do plan B instead? I mean, is Three Rings' account limitation, arbitrary as it may seem, really such a big deal to such a player? I think not.

Finally, I've come up with some reasons for limiting free accounts. One early adopter player could make hundreds of free accounts, snatching up desirable user names, and then sell the rights to these names (as in domain squatting). An incompetent player could mistakenly think that he has to create a new account each time he plays. A player could be careless in remembering his username and password, because "he can always make another one". Three Rings doesn't want a whole bunch of abandoned accounts littering their servers (any more than necessary), and this rule may be designed to lessen that.

Wed, 06/26/2013 - 00:30
#14
Hexzyle's picture
Hexzyle
If I made 20 free accounts

If I made 20 free accounts and logged them all in simultaneously, I could craft 40 2 star items per day. THAT is why the account creation limit is in place.

Wed, 06/26/2013 - 00:54
#15
Bopp's picture
Bopp
but what is the limit on paid accounts?

But what is the limit on paid accounts? Do you know, Hexzyle?

Fri, 06/28/2013 - 02:14
#16
Hexzyle's picture
Hexzyle
@Bopp

None. Multiaccounting abuses are handled on a case-by-case basis, but most of the things you can do with paid accounts are allowed. You probably won't break the rules unless you were intending to.

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