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Better keymapping options

1 reply [Last post]
Thu, 06/27/2013 - 15:00
Magnum-Frost's picture
Magnum-Frost

Hi, I stopped playing spiral knights for a few weeks and just recently came back and noticed the keybinds were all different after the combat update. I was quite upset when i found that the left shift could no longer be mapped by itself because that is what i used as my action key. I would suggest giving the players more options such as the ability to map any key on its own (possibly bringing up a dialog box to ask if that is what the player intended to do) when choosing keybinds.

Thu, 06/27/2013 - 17:00
#1
Little-Juances's picture
Little-Juances

You know, there is a custom controls options and you can bind shift as normal if you first take a look at the bind that says "modifier key" and assing something else to it :P

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