http://www.facebook.com/photo.php?fbid=649898648370791&set=a.64317901570...
Sera' in action.
Smileyface.
http://www.facebook.com/photo.php?fbid=649898648370791&set=a.64317901570...
Sera' in action.
Smileyface.
lol, the image sums up everyones' concerns about battle sprites. The little thing is killing the zombies while the player just watches and does nothing.
Owlert - I quite like the fact the sprite has been shown to be a fair distance from the Knight tbh, as for me, some previous pics have seemed a little too close, while that would be a worry for me too, Sprites getting stuck on walls/objects/etc, tell me if I'm wrong, but didn't Mr. Nick say something about that not being a problem?
LJ - while it's true that OOO could have shot themselves in the foot with this one... the Sera is the least "damaging" Sprite thus far, so I doubt the kitty kat would do too much... as for say, the Drakon though... let's hope the Sprites aren't too powerful, because then we'd just have to rename the game - Nerfed Knights. O.o
Neat, thanks for sharing.
It does kind of bug me that the sprite is so far away from the player. I hope this is because the player was moving during the attack animation because having a sprite so far away seems like it would cause difficulties when regarding walls, other mobs, and blocks.