You know, the one that shows your knight and what gear it's wearing? It's been revamped. On the costume tab there appears to be four slots. One for helm, one for armor, and two for what LOOKS to be artifacts! What are those slots there for? Regardless, this new version of the display looks awesome, and I completely support it. It's uncluttered and absolutely gorgeous.
Character Display Screen!
It's clunky, hard to glance at, and the detail specs are crammed into the side like someone forgot about that. Bad design.
I don't mind the basics of the new setup, I can appreciate the need to manage an awful lot of new info--sprites, harnesses, feeding, perks, skills... The one thing that I really miss from the previous player interface (other than the fact that the one we currently have in-game is just more clean) is having one place that quickly shows you the total def/resist/bonus stack for your loadout. Having to click to open another window to see the total build kind of defeats the purpose of having a tab for 'equipment' to begin with. If anything, I think it would make more sense if it were the other way around: the 'equipment' tab showing you the total build for your loadout, and you could then click to open the detail window to change your equipment around.
I also don't care for the character display. I think it is less efficient for the way I use it.
It's okay, it definitely looks pretty, but some distinction between weapon, trinket, and armor slots would be good.
I think it need a little more polishing at this point. Although it is on a test server and they did say that their still working on all this. So i'll give them the benefit of the doubt.