Forums › English Language Forums › General › Suggestions

Search

Reduce mobs hardness when having other party members

8 replies [Last post]
Wed, 07/03/2013 - 15:35
Nights-Edgez

Hi guys,i am new to the forums,but not to the game.
The issue i'm having on spiral knights latelly,is that i can play the game well,when i'm all alone on the dungeons,i can reach the boss
at the end of the tier 2 arcade without need of reviving my character.

This situation would change if for example i call a someone to the dungeon,because the monsters would deal a big damage,and take longer to be killed,without counting that it seems like they attack even faster than when playing alone,this is one of the reasons i avoid playing with other players or friends.
If i'm on the party,i can only reach the middle terminal on tier 2 arcade,because my team would already get killed by over powered monsters after that area.
My request is to make the monsters less overpowered on dungeons,forcing players like me,to stop playing with someone else cuz it generates a great waste of energy,and also,is mean't to dungeons be easier to be done by playing with a party.

Wed, 07/03/2013 - 20:55
#1
Hexzyle's picture
Hexzyle

There are upcoming difficulty options so you can set the game to your preferred level. This should solve your problem.

Wed, 07/03/2013 - 21:11
#2
Zeddy's picture
Zeddy

To my awareness, the only thing that changes with the amount of party members is that enemies get their health increased by 33% per member. Combat can also be more difficult in uncoordinated groups because you can no longer rely on enemies being focused on just you all the time, so you could end up taking hits meant for your party members, which you aren't prepared to dodge.

The difference is not all that big. Try to stick to safe tactics like haze bombs, vortex bombs and handguns until you learn the ropes of the game better.

Wed, 07/03/2013 - 22:21
#3
Klipik-Forum's picture
Klipik-Forum
@Hex - I think there aren't any options to make it any easier.

Just harder.

@OP: the idea behind this system is, inviting friends or joining a group with others should make it easier to take on the levels, so the monsters get a little bit harder to compensate. But, you should still do better and the monsters should seem easier overall, if you attack them together. 33% more health is a lot less than 100% more damage (your friend is attacking too.)

Thu, 07/04/2013 - 03:21
#4
Hexzyle's picture
Hexzyle
@Klipik

I think there aren't any options to make it any easier.

Well then you think wrong. Currently the game is on "Hard" difficulty. Future options will allow players to select either "Normal" or "Elite" difficulty. In both of which you get your own pill drops so you don't have to worry about other people stealing your stuff ever again.

Thu, 07/04/2013 - 07:18
#5
Nights-Edgez
Then,i believe that all i

Then,i believe that all i have to do,is wait for the update.

Thu, 07/04/2013 - 11:46
#6
Thunder-The-Bright's picture
Thunder-The-Bright
wait wait wait

currently the game is in hard difficulty? crappy heck, did they just made a difficulty easier than the one we have? I hope it's loot is lower as well.

Thu, 07/04/2013 - 15:12
#7
Batabii's picture
Batabii

Wait, what? Am I understanding this correctly? You want the enemies to be WEAKER when there's more players in your party? That doesn't make sense!

Fri, 07/05/2013 - 06:14
#8
Hexzyle's picture
Hexzyle

Yes, loot will be reduced.

Powered by Drupal, an open source content management system