I'm sure someone will have already posted about this but I think that, just like with a snarbolax, there should be a weapon line for every boss obtainable with there tokens that mirror the abilities of the boss.
The snarbolax uses organic weapons (spikes, teeth ect.) so it makes sense that it has the snarble barb and so on, so why couldn't the roarmulus twins and lord vanaduke have a weapon of their own?
Roarmulus twins:
-because of their weapons I suggest a rocket puppy cannon or something of that description, the regular attack being a missile and the charge attack a laser beam or burst of those energy blob thingies that it fires. This could also be opened up into multiple alchemy paths because, just like with rocket puppies having different 'elements', you could have multiple roarmulus cannons.
Lord Vanaduke:
-I would suggest that for lord vana there should be a fiery mace like weapon, similar to his, which would do damage similar to that of the troika lines. These slow, powerful attacks would mean this weapon would be very appealing instead of the fairly unpopular Fang of Vog.
Whilst I am not in any way suggesting replacing the previous 'token weapons' I think adding 'boss weapons' would add to the game, they could be quite costly in tokens and would add more choice aswell as furthering the reason to continue to fight the bosses.I could also see these weapons being accompanied by boss themed armors or when they become five star possible becoming the Shadow equivalent of the original ie. a darkfire mace or red roarmulus rocket tube (quite a mouthful).
People don't come to the Arsenal forum to suggest new additions or change aspects of the game. There is a Suggestion forum, whose entire purpose is to house suggestions for the game. So please move this thread there (by editing the thread and choosing that forum from the menu).
-toolazytohaveoriginalcommentqwez