We all know Winmillion isn't exactly the best weapon ingame, and we probably think it is the worst. I came up with some possible ways to improve the weapon, and I would like everyone to give their opinion on these possible tweaks.
1. Increase range of projectiles (the projectiles shot from the Winmillion during each swing has a longer range, perhaps the range of the bullet shot during a wrench wand charge attack?)
2. Increase projectile speed
3. Increase both the range and speed of the winmillion charge attack projectile, while also slightly increasing its charge attack damage so it is more useful.
4. Perhaps add a chance to stun (like the chance to stun for a Daring Rigadoon) for regular Winmillion projectiles only, and add a slightly better chance to stun on the charge attack projectile. [My reason for suggesting stun proc for the sword is because, even if you can stun someone with it, the damage from the regular swings would obviously not kill someone]
5. (This is purely for fun, and would most likely make the sword a bit op) Make the projectile from the charge attack create a vortex (just like that of EV) whenever the projectile hits an enemy. The only difference would be that no status would be applied. Just some damage when the vortex collapses.
Thanks in advance to everyone who posts.
You still couldn't use it as a sword without everything dodging around everywhere. :(