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Getting Around Rez Costs: An Exploit

11 replies [Last post]
Sun, 12/19/2010 - 17:34
Shroom
Legacy Username

I've noticed there's a way around paying the revive costs for resurrection when in a group: leave the group and then rejoin.

You effectively rez for 10 energy every time, but lose your heat, and don't always have full health.

That's... really all there is to it. It's clearly circumventing the system put in place, so I really hope this gets addressed.

Sun, 12/19/2010 - 17:47
#1
Shango
Legacy Username
Er what? That's never worked

Er what? That's never worked for me. If I leave the group for any reason, I come back and I'm pretty sure the costs are still where I left them.

Sun, 12/19/2010 - 17:52
#2
Boswick's picture
Boswick
Developer
( >'-')><('-'< )

It doesn't reset your revive costs, but it does restore you to life at the cost of only 10 energy.

It's an exploit that we've expected to happen for a while, but have yet to address. Needless to say, we'll put in restrictions to disallow this exploit and others.

Sun, 12/19/2010 - 19:14
#3
Benamas
Legacy Username
yeah but you lose all your

yeah but you lose all your energy, which for me is a big point of going into a dungeon in the first place

probably a good thing to patch up but also something i'd never do :O

Mon, 12/20/2010 - 03:33
#4
Kaybol
Legacy Username
@Cory: Last time I left and

@Cory: Last time I left and rejoined a party it *did* reset my cost to revive to 10. This was last weekend. Before leaving the cost was 20. I left to trade an item in Haven, then rejoined the party somewhere below Emberlight. Restrictions seem appropriate indeed. :)

Mon, 12/20/2010 - 03:47
#5
Kharnor
Legacy Username
Perhaps it resets if your

Perhaps it resets if your party goes down a floor while you're away. Yay, even more exploity!

Mon, 12/20/2010 - 03:57
#6
Evolution
Legacy Username
You can't really do anything

You can't really do anything against that exploit though. People now often sometimes hop out of a party at the end of a floor to craft something new, and then join back up. Limiting people from doing that would be a real pain.

I'm thinking now, why do we actually have a system where revive costs go up so quickly? The cost already increases when you move up a town (if that hasn't changed yet), adding to that the doubling up part.. revive costs go up enormously much when you move up a tier. Why can't they stay at the base cost every time? People are finding ways to exploit it, aka they don't quite like the system as it is? I don't either myself.

I know, energy-rebalancing only comes later on. Just throwing in some thoughts.

Mon, 12/20/2010 - 04:11
#7
Kharnor
Legacy Username
A simple solution would be to

A simple solution would be to just up the cost of joining a party to your current revive cost in that party.

Of course, this penalises people who happen to get disconnected; and it would have to either raise your revive cost to the next step just by joining, or people could still use this exploit as is! So it'd be a stopgap measure at best. I'm sure they'll think of something a bit cleverer.

Mon, 12/20/2010 - 12:57
#8
BehindCurtai
Legacy Username
This even lets you "freely" change gear!

You know what this means?

You can hop back to town, change your gear, and then come back in.

It doesn't even have to cost you. Finish level N, but don't go on the elevator. Hop back to town, change equipment, and then rejoin the party on N+1.

You'll drop all your vials, which the other party members can pick up, and your vitapod. You'll join on N+1 for the same 10 energy. You won't have a vitapod until the next one is found, but other than that, there's little or no cost.

Unless you're solo, or in a small party. You can't change gear this way if you're solo, and in a two-person party the other person probably cannot carry all the stuff on your belt. But you can still do a "Hop to town, change, and come back on the same level" in a two player game -- doubles your energy cost of the next level to 20, resets your revive cost, and lets you change gear

Only solo players are really hurt, and unable to change gear.

Tue, 12/21/2010 - 01:32
#9
Kaybol
Legacy Username
heat/mineral loss

I wouldn't want to take the heat/mineral loss just for changing gear.

Tue, 12/21/2010 - 03:17
#10
Evolution
Legacy Username
You don't though, you can go

You don't though, you can go back to town at the elevator and then join back up?

Tue, 12/21/2010 - 05:33
#11
kojiden
Legacy Username
I don't really see this as a

I don't really see this as a big deal. People do it because they don't want to spend 40+ energy just to rez after a team wipe. Maybe if energy was more lenient and less of a nickel and dime system then maybe people wouldn't be doing this all the time.

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