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Charged Shield Skills

3 replies [Last post]
Tue, 05/17/2011 - 08:07
rekenber
Legacy Username

The idea is that you can charge your shield, and gain an extra layer of protection. Like the sword of Nero (if I'm not wrong) in DMC4: a meter that injects power from the mist (not your mist enrgy from your tank XD), once the meter is full, you get another layer of protection.

If this is taken into consideration, a maximum of two / three layers per player (with a one-time / monthly upgrade for an additional shield layer, maximum is 5 layers) so that the game is only affected by a slight margin.

Or, for diversity, a special offensive force field can also be added (instead of another block layer) for a set amount of time (for some shields).

Or, like, an explosion if your guard is broken...

My two cents. XD

Thu, 05/19/2011 - 06:15
#1
rekenber
Legacy Username
UP

UP!!!!

Thu, 05/19/2011 - 07:02
#2
viper901
Legacy Username
This is so cool! I like this

This is so cool! I like this game because it uses shields in a unique way (rather than just having shields add on to characters base defenses). Could add a whole new element with interactions like explosions, thorns, freezing etc.

Thu, 05/19/2011 - 09:20
#3
rekenber
Legacy Username
Thanks.

Well, I hope we get this feature in the game... It adds more survivability...

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