I understand that you can change the damage type of sprites, but what re the default damage types of each sprite and when you use a harness does it still keep the default damage but split it?
I am rather confused.
Mon, 07/29/2013 - 20:03
Sirius-Voltbreaker
Tue, 07/30/2013 - 09:16
#3
Sirius-Voltbreaker
Thanks for clearing that up!
So essentially harnesses are like their weapons? You can switch types? Can you switch back? And do resistances apply while using a harness? So a shadow harness would be weak against undead and fiends?
Tue, 07/30/2013 - 09:52
#4
Ndcoten
Yeah, you can switch types
Yeah, you can switch types freely at Arsenal Stations, and that specific damage type will inflict critical and weak damage as any other weapon of that type would.
Tue, 07/30/2013 - 09:56
#5
Juances
Each sprite has a prohibited harness. Maskeraith can't deal elemental for example.
But yes, it's like weapons, you should be switching accordingly between levels depending on what you're about to fight.
there is no default damage type, your sprite starts with the first level of Iron harness which does normal damage.
if you swap that to another harness your damage will be the new type and the normal will be gone.