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More Trinkets

5 replies [Last post]
Mon, 07/29/2013 - 22:04
Possiblespy's picture
Possiblespy

I propose that the Impostocubes should carry some really crazy trinkets that, while not REALLY important like having the right weapons or armor, might be somewhat interesting to use or collect. Examples:

- Movement speed increase!
- Automatically switching weapons upon shielding.
- 90% max health.
- 10% Knockback resistance.
- Absolutely nothing.
- 10% resistance to damage dealt by plants.
- 130% minimap range
- 40% resistance to damage dealt by Silkwings.
- 10% resistance to damage dealt by Shankles.
- Immunity to damage and statuses dealt by vials.
- 10% resistance to damage dealt by Grinchlin Stalkers.

While I'm at it, let's have some really EVIL trinkets. These can be commonly dropped by killing Soul Jellies or Mewkats, or rarely dropped by killing Carnavons, Swarm-Infested monsters, or Margrel. Here's the counterparts to the first batch:

- Movement speed decrease.
- Automatically curses weapons upon shielding.
- 50% max health.
- 30% Knockback vulnerability.
- 9000% vulnerability to everything. Not for the faint of heart.
- 150% vulnerability to damage dealt by plants.
- 50% minimap range
- 40% vunerability to damage dealt by fiends.
- 150% vulnerability to damage dealt by Drones.
- Health capsules injure you while poisoned.
- 20% vulnerability to damage dealt by Mortafires.

So, anyway, I think there should be some less serious trinkets, just to be collectibles or for an interesting challenge.

Tue, 07/30/2013 - 09:21
#1
Dekuinanutshell's picture
Dekuinanutshell
maybe the evil trinkets can

maybe the evil trinkets can be worth a lot more then the regular trinkets?

Tue, 07/30/2013 - 09:48
#2
Juances's picture
Juances

We should ban some people permanently. There are very few perma banned forumers.
GMs don't have to find any serious reasons, just do it for the lulz.

Tue, 07/30/2013 - 19:22
#3
Possiblespy's picture
Possiblespy

@Dekuinanutshell: Well, I'd imagine the strangers would buy any of the trinkets for the same (low) price. Their value among other players would probably depend on how hard they are to find, and how effective they are at doing what they do.

The monsters I picked to drop the evil versions are rarer, at least in my experience, and the evil ones will have much more drastic effects. So, I'd think they'd end up be worth more, yes.

@Juances: ...I'm not sure how your post is on topic, but I edited out most of the silliness in the original post, if it was something I said.

Tue, 07/30/2013 - 19:32
#4
Klipik-Forum's picture
Klipik-Forum

No but seriously, get out and come back when you have an actual non-joke idea.

Tue, 07/30/2013 - 20:21
#5
Possiblespy's picture
Possiblespy

...They weren't supposed to be jokes...

Alright, see you later then...

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