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What's the idea behind this change?

2 replies [Last post]
Tue, 07/30/2013 - 21:55
Qwertytz's picture
Qwertytz

"Players can no longer drop vials and capsules they acquire in the Clockworks"

Could someone be kind enough to explain the ideology behind this change? I don't see the point in potentially limiting teamwork and strategies in a game where it is the funnest to play in a team with your friends.

Tue, 07/30/2013 - 22:11
#1
Ranick's picture
Ranick
Because the way they

Because the way they instanced loot makes everybody get one of something that dropped. 4 health vials from one drop would make things too silly for the game's own good.

Tue, 07/30/2013 - 22:58
#2
Klipik-Forum's picture
Klipik-Forum

Because they decided to compromise some teamplay elements to eliminate alt dragging. I still gel like there was a better way... Just not sure what it was.

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