"Players can no longer drop vials and capsules they acquire in the Clockworks"
Could someone be kind enough to explain the ideology behind this change? I don't see the point in potentially limiting teamwork and strategies in a game where it is the funnest to play in a team with your friends.
Because the way they instanced loot makes everybody get one of something that dropped. 4 health vials from one drop would make things too silly for the game's own good.