Forums › English Language Forums › General › General Discussion

Search

Soo many buttonsss

6 replies [Last post]
Thu, 08/01/2013 - 16:26
Orangeo's picture
Orangeo

All in favor of OOO not making us bind any more keys?

Thu, 08/01/2013 - 16:34
#1
Dean-Zane's picture
Dean-Zane
hmmm

actually its fine IMO.... i mean like... my sprite skills are the keys RTY which is easy to reach :P its not a big deal

Thu, 08/01/2013 - 16:51
#2
Zeddy's picture
Zeddy

This is why they introduced modifier keys, folks. You could use shift+your vial keys or whatever.

Thu, 08/01/2013 - 16:58
#3
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

Yep!

I would love to see something for sprites which would allow us to treat sprite skills like a weapon.

For example, select the sprite's weapon slot(would only show up if you set it to in the options), and then you could use the 1st Skill with Attack, the 2nd with Dash, and the 3rd with Shield Bash. This way, you could get to all of the sprite skills without needing any extra buttons. Sounds good?

Skip the rest of this post if you get the picture. What follows is an elaboration.

Hm...now that I think about it...it would be like this:

  1. Go to options
  2. Go to the Control tab
  3. Go to the Battle Sprite subtab (Yes, this is assuming subtabs are added in the control settings. There are so many keybinds now!)
  4. There would be two options at the top: Separate and Merged
    • Separate is how it is now, with buttons for each skill. There are keybind buttons for each skill.
    • Merged involves adding a new 'weapon' called Sprite Skills, which you could switch to like any other weapon. This would allow you to use any keybind, even if they are already in use. (This excludes UI keybinds, like the one which open your inventory.) For players who don't use Previous/Next weapons for switching weapons, you could bind another key to jump right to the Sprite Skills.

Makes sense?

Thu, 08/01/2013 - 17:50
#4
Orangeo's picture
Orangeo
It's not too bad ATM, it's

It's not too bad ATM, it's what I'd consider SK's limit. Just no more I says.

Thu, 08/01/2013 - 18:42
#5
Clown-Nine's picture
Clown-Nine
I'm fine actually. Current

I'm fine actually. Current controls:
WASD-movement
E-shield
R-shield bash
Q-dash
Spacebar-Sprite action
1234- Vials
Scroll-switch weapon
Right click attack

Very simple and easy controlls

Thu, 08/01/2013 - 18:51
#6
Orangeo's picture
Orangeo
I'm fine too, control wise

I'm fine too, control wise the only thing I want changed is for shield + dash to be my shield bash command. Just asking that nothing else gets stacked on top.

Powered by Drupal, an open source content management system