Hello! I played a while back, and now that there is a difficulty changing mechanic. Sounds like it could be really fun.
What is it that makes normal mode different than elite? For example, normal = 100% monster health, elite = 150% or something like that?
I can confirm that the health gets buffed, and the statuses get stronger (i'd be immune to fire/poison slicks in C42 with fallen set + 4* trinket for poison and fire but on Elite now I do get poisoned and get on fire from the slicks), and I've heard that the monsters deal more specialised damage than normal and also hit stronger.