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Let's share fun and interesting battle sprite tactics

48 replies [Last post]
Tue, 08/06/2013 - 20:34
Zeddy's picture
Zeddy

Or, "How to use your battle sprite". I saw a thread like this but it was on Maskeraith only.

Too often do I see statements to the effect of sprites being useless. It's clear the abilities were introduced to make us get creative and clever in our playstyle, and I think my play has become quite varied after their introduction. I'll tell you of tricks I've discovered, and you guys can share how you're using your sprites. This can be general combos or how to use an ability in a specific area of the game.

No whining about how weak your sprites are in this thread!

Caustic Quills as more dakka (Autoguns)

    When maxed, Maskeraith fires 11 quills for about the same damage as medium damage plague needle. There are several ways to utilize this by synergizing it with your own autogun or your friend's:
    • Synchronize it with your friend's autogun charge.
        The most effective, and fittingly the most difficult technique to pull off right. The most single target damage achievable might very well belong to a team of four maskeraith users with autoguns and caustic quills who know what they're doing. Each user needs to synch their quill so that they don't fire the quills at the same time as other players (since the quill limit of 4 is global, rather than per-player), and also time it to go while it their friend's autoguns are running. If performed correctly, I predict we'll see new Vanaduke time record videos using this sometime in the future.
    • Instant charge attack, just add water.
        You can also synch the quills with your own autogun, but you need to use the regular attack if you want to get all the quills in on a single target. This provides close to the damage of a charged autogun attack, but without the low movement speed and slow windup of the charged attack.
    • Change your autogun's damage type.
        If your quills are of a different damage type than your autogun, they can be used for situations they couldn't before. Perforate giant lichen colonies with your Blitz Needle! Make your Pepperbox piercing damage! Make your Blitz normal damage for Vanaduke's mask!
    • Instant dakka, just add dakka.
        Take some distance from a group of enemies to spread the quills amongst several enemies. This let's you use the charge attack of your gun to break the quills provided you have the CTR for it.

Caustic Quills as more dakka (other weapons)

    While Quills can be used to make OP weapons even more OP, I think it's a lot more fun to use it for making previously underpowered weapons competitive:
    • Shard bombs, Ash of Agni, Voltic Tempest:
        Take distance from your enemy group and spread the quills. Spam one or all of these bombs and watch the damage numbers fly. Add Vengeful Quills to double your damage. (Someone with Virulent Quills chime in on how well that works on groups, I'd love to know!) Fire ticks, shock ticks and shard bombs are all great for multihitting multiple enemies, and as such for breaking many quills fast.
    • Making cutters OP:
        I usually use cutters as quick bursts of damage against single targets, such as lumbers, lichen colonies and trojans. Since cutter combos do 10 hits and you have 11 quills in a cast, you can use the cutter to continously break off quills as they hit the target, thus allowing all of them to deal their damage towards a single target. This is fun and very effective, basically like having your sprite fire a plague needle charge while you go to town with your cutter.
    • Silkwings and Menders:
        Healing breaks quills, and the poison also turns the healing into damage. This works great with silkwings simply because of their enormous rate of fire. Try using Quills on a lumber with three silkwings backing it up.
    • Seraphinx:
        Concentrate a Seraphinx Laz0r and Maskeraith Quills in the same area for fun and profit.
    • Vengeful Quills for racking up damage on a hard to reach target:
        Imagine a situation where there is one target who is easy to hit and a another target who is hard to hit. Let's say a lumber and a gremlin demo. Fire your Quills at the lumber and lay out something like an Ash of Agni. The rebound Quills will apply to the demo and you've effectively transfered heavy damage from a slow tank to a speedy dodger.

Getting creative with Shadow Cloak
I've been asked what the point of this ability is before, and it baffles me every time. You turn invisible, for crying out loud! Just apply a bit of imagination and it can do anything:

  • Priority target assassinations:
      Utilize the cloak to get close to a mender and shove a Gran Faust up their shineyholes. Also useful for deadnaughts, rocket puppies, mecha knights and other targets that are annoying to get to but important to kill fast. Mortafires will never annoy you again.
  • That one room in that one Scarlet Fortress level:
      Know the one I mean? It's the one where the exit elevator is right next to the entrance elevator, but you have to take the long way around. At the end, four gun puppies guard the elevator. Have your non-maskeraith using friends stay behind while you cloak, casually stroll up to them and unleash swordey rage.
  • The rocket puppy room in FSC:
      I know, I know, we already have a thousand ways to deal with this without turning invisible and just walking past the puppy, but this is still pretty fun.
  • Surprise shard bombs:
      This is why I got Vengeful Cloak instead of Deadly Cloak. Walk into the middle of a group of enemies and start bombspamming. The Vengeful Cloak will stun them and make it easy to get a chain going.
  • Speedrunning:
      With minerals suddenly becoming important, you may want to start running through stages, ignoring enemies. Sometimes, enemies are so thickly gathered that they're hard to avoid on your own. In such cases, Shadow Cloak will speed things up. I personally use it nearly always at the end of compounds where you need to run for keys.

Mobile damage haze bomb
This ability is so beautiful. (I still want the time extension to matter more, Nick.)

  • Murder ALL the gremlins:
      Ever gotten annoyed by thwacker shields? Mortafires? Ghostmane recons? Evasive menders? No more! If their weak spot is facing your way for even a moment, Hexing Haze will bag them. The hex explosion also seem to make the shell come off pretty quick from mortafires, but I was on Normal mode when this happened so I can't confirm it for higher difficulties.
  • SLAUGHTER all the gremlins:
      Ever been in a decon zone and been annoyed by gremlins running away from you? That's your loot they're not dropping! Using a +3 MSI setup, activate Hexing Haze and hunt them down with ease.
  • Tank compound minis to death:
      The haze is often strong enough to kill them on their own, but you can speed it along with an Ash of Agni or something such. Shield until your enemies have fallen. Works well from the inside of an Angelic Aura.
  • Surprise shard bombs:
      This is why I got Vengeful Cloak instead of Deadly Cloak. Walk into the middle of a group of enemies and start bombspamming. The Vengeful Cloak will stun them and make it easy to get a chain going.
  • Slaughter dodgetastic enemies
      Equip a piercing harness and laugh at teleporting wolvers as much as dodgey devilites, swerving gorgos and shielding trojans.

What a fantastic sprite; it's all I could ask for except my much needed standalone firepower against Roarmulus for the sake of shardbombing them.

Tue, 08/06/2013 - 22:39
#1
Oatmonster's picture
Oatmonster
Lick Number 58425

I use the shadow cloak to chat in the middle of a run.

Wed, 08/07/2013 - 02:23
#2
Dutch-Oven's picture
Dutch-Oven
Oatmonster just nailed it.

Oatmonster just nailed it. That's why I chose Masker, the cloak is like having a pause button (if you play solo. If you're in a party you're gonna get PK'd!).

Comboing shield bash with deadly cloak:
When cloaked, if you bash from a distance to just tag the mob with the shield bash stun you can shield cancel and charge attack fairly safely without risk of being instantly stomped. Or just plow into a crowd and drop a charge attack. It's like combining the two ultimate skills in one deadly attack, and it looks sweet too. (shield bashing and shield bumping works while cloaked, for those that weren't aware).

Wed, 08/07/2013 - 05:21
#3
Mentlegen's picture
Mentlegen
Flame barrier + any cutter

Flame barrier + any cutter sword does great damage
until you get killed

Wed, 08/07/2013 - 09:46
#4
Tiasthyr's picture
Tiasthyr
Pewpewpew

I haven't found the damage from my Seraphynx's Ray of Light to be terribly impressive, but it interrupts and applies knockback, lasts for a decent amount of time, and you don't have to be standing anywhere near the area of effect.

I use it as chaff. If there are too many bad guys too close to you, you can buy some time to run away or charge your weapon by throwing a laser kitten in their faces.

Wed, 08/07/2013 - 11:00
#5
Orbwanter's picture
Orbwanter

Ray of Light works best as a barrier. When you're kiting, fire the beam sideways and hide behind it. Enemies will get stuck and pile up on each other, leaving them wide open for a charge attack.

Wed, 08/07/2013 - 11:45
#6
Narfle's picture
Narfle
only a minor suggestion, but:

I've mentioned in a few other threads that I think drakon is quite a nice companion for bombers, and in particular I've really been enjoying layering firestorm with different combinations of bombs--it's basically just a AoA, sure, but it's an AoA with practically no up-front charge time. Layer with hazes (minus shiv, of course) to quickly thin large mobs, lay down a firestorm and kite through it to cause fire before dropping a DR or nitro, etc. Not the most effective stack--more of a guilty pleasure thing--but dropping a vortex and then firestorm to torch the lot is way fun.

Wed, 08/07/2013 - 14:48
#7
Poopsie's picture
Poopsie
...

using moving haze bomb as a center of attention for first spawns, so all monster targets me while other party member could kill them one by one. Taking turn on doing angelic aura seems op as well.

On side note, possibly in future we saw battle sprite skilly only vana kills >_>

Wed, 08/07/2013 - 21:32
#8
Oatmonster's picture
Oatmonster
Lick Number 58425

Using quills on a single enemy already being hit by a couple of DRs is also an easy way to make sure each of the quills does damage without reaching the four quill limit.

Wed, 08/07/2013 - 21:40
#9
Zeddy's picture
Zeddy
@Oatmonster

Indeed!

OOO did a bang-up job with the quills, I think. Somehow they turned a hit-limit into a fun mechanic rather than an annoying restriction.

Fri, 08/09/2013 - 09:20
#10
Perume's picture
Perume
tactics with drakon

The first is the most simple: take your flame barrier and run around killing things with swords/bomb. You'll kill everything, even yourself :P

The most deadly uses the explosive firestorm and a vortex bomb. You have to point to the vortex just when it starts. With the right bomb/harness/perks it can kill anything trapped within the bomb. Perfect for compounds, arenas, decon zones or vana.

Fri, 08/09/2013 - 11:26
#11
Tribe's picture
Tribe
drakon

this probably works best on solo when all the mobs are attracted to you, if you're about to go down throw on drakon's flame barrier, while you're emergency reviving the barrier will remain on and continue to obliterate all the mobs standing around you.
It's also just generally good to get some extra damage if you get trapped in a corner or something and are gonna die anyways.

Fri, 08/09/2013 - 19:53
#12
Nidhoggr's picture
Nidhoggr
I use the shadow cloak to chat in the middle of a run.

Literally the only use.

Sat, 08/10/2013 - 09:22
#13
Raisinfist's picture
Raisinfist
Couple of things?

Use (maxed) Flame Barrier to set fire to stuff, with a Drakon.
What you do is activate the Barrier, then walk anticlockwise (or whichever way the orbs aren't rotating) around the target to tag them so many times and probably set them on fire.

Use Flame Barrier against Compound minis.
They do so little damage, right? So activate your maxed Flame Barrier, and shield-walk into the middle of the crowd. It does a fair lick of damage. This lets you do damage while shielding - as it happens, it even works if you die, so if you have an Emergency Revive and you'll die in 1 hit, activate the barrier and go die next to something slow-moving or in a mob. That way you can do damage while dead and, incidentally, invulnerable. Neat, eh?

Shield-bashing with Flame Barrier.
Simple. Use the Flame Barrier, then shield-bash to get Stun and, hopefully, Fire combined on a group of your choice, and a nice little clear area around you for you to charge in.

Slaughter Gremlin mobs (with Menders) in T3, with a Maskeraith.
This is especially helpful. Equip a Shadow-damage harness, max out Caustic Quills, and Gremlins are dead. As soon as you see a Mender drop an area healing rune, then fire the quills into that obliging Gremlin mob, and you have the world's best display of friendly-fire bar anything with Quicksilvers and a Shock plate.

Oh yeah, shocked Quicksilvers do damage to enemies they hit. Including un-shocked Quicksilvers. So Shock them.

The IMF room on the second floor where you turn all the lights on. With the Quicksilver en-masse spawn. With a Maskeraith.
Use a Maskeraith's Shadow Cloak to go invisible just before pressing all the switches. They won't target you, so they won't go towards you, and shielding works while you're cloaked. This room is now officially easy.

Sun, 08/11/2013 - 12:10
#14
Gravelord-Caste's picture
Gravelord-Caste
The Truths don't provide any Answers

I don't know if this has been suggested yet, and I haven't tried it out yet, but here's an idea for Maskeraith: get the shock Haze bomb and Vengeful quills (Y'know, the ones that infect everything like a plague). From what I can tell, shock damage is enhanced by poison, and if it breaks the quills like a standard attack...

Sun, 08/11/2013 - 12:25
#15
Zeddy's picture
Zeddy
@Gravelord-Caste

Indeed! Shock is reduced by elemental defence, which gets reduced by poison. Shock does also break quills, as well as fire and silkwing heals.

Sun, 08/11/2013 - 13:05
#16
Coelydragon's picture
Coelydragon

I heard someone talking about sera's beam being a turret killer but I have my doubts. I have a Drakon so flame barrier + VPS + running around = DIY AoA. When I get Ganges up in an alley while doing GitM I shoot fire blast one way and shield bash the other. Surprisingly effective. Flame barrier also does great when charging while running around a turret's blind spot. I think flame barrier also deals damage so it may be my go-to skill when doing full bomber in a room with blocks/minerals.

Sun, 08/11/2013 - 20:24
#17
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

@Zeddy

Excuse me for derailing, but does this mean that Skolvers without elemental resistance take more damage than, let's say, Demo? Does this mean that, at least damage wise, Demo actually has innate resistance toward shock?

Does Shock resistance also decrease shock damage? Or is that just duration?

Now, on topic:

I need to try it, but if my theory is right, Drakon's Flame Barrier increases the amount of hits your shield can take, letting you tank out big hits. (So if you walk up to something with your shield, Flame Barrier can do its damage and you can have boosted defense at the same time.)

It's also sorta handy when charging into the fray and assassinating a healer, though Maskeraith seems much more optimal for this. In theory, you could take on the whole group using Drakon's Firestorm + a sword while under a healer's support. (I don't have Firestorm yet, so this is a guess.)

Mon, 08/12/2013 - 00:57
#18
Zeddy's picture
Zeddy

@Coelydragon
Last I checked, flame barrier does nothing to blocks and minerals. Sorry. :\

@Autofire
Yes, demo armour takes less damage from shock ticks than skolver armour. Shock resistance only affects the severity of shock, which seems to be both how long the status lasts, and possibly how frequently you're hit by shock ticks. (uncomfirmed)

Also, I'm not entirely sure about the flame barrier working on your shield. I never tested for that, specifically, but I know that maskeraith's defence buff only boosts your existing defences. For example, if you're wearing dragon scale, you'll continue to have no normal defence even with the buff.

Mon, 08/12/2013 - 08:34
#19
Wolfe-Knight's picture
Wolfe-Knight
Hmm

After learning that shield bash doesnt remove maskeraiths cloak I have just been running around and bashing people in the face. This combo proves very effective on Trojans or tightly packed groups while also being extremely safe. Another use for it is to slow down fast enemies (grievers and devilites) and makes fighting them just a bit easier (anything that makes fighting devilites and grievers easier is great in my books).

Edit: I was running EFSC with some random people, luckily one of the other player had a lvl 100 mask and deadly cloak. I told him about the shield bash (he didnt know about that you remained cloaked) and we went around and looked for a trojan to test how effective deadly cloak and bash were together. I have never felt so bad for a fiend, poor thing could barely move then having two blitz shots in the back killed him.

Wed, 08/14/2013 - 01:02
#20
Troll-Lolo's picture
Troll-Lolo
Well obviously

Place vortex(preferably electron)
Apply quills of any kind generously to the face of "thunderstruck" enemies
Let the damage be dealt.
Real fun to do with slags in FSC.
Glad I know I can shield bash under my cloak, but not change a weapon? Ah well.

Also, use cloak before you get on arena party button then sneak behind the mecha knights and unleash your brandish fury.

Fri, 08/16/2013 - 03:49
#21
Dutch-Oven's picture
Dutch-Oven
Deadly sticky bombing aka catalizers plus Deadly cloak

1. Pick a target to load up with neutralizer charge shots
2: Cloak up
3: shield bump your meat-bomb where ever it's going to do most damage
4: casually uncloak and fire your detonating shot.
5: Laugh maniacally as you do close to 800 damage on every explosion.

Undoing the dark retribution nerf with Deadly Cloak:
1: place three DRs wherever you think they'll do most damage (works best on immobile targets and spawn points)
2: immediately cloak up
3: your DR hits now do 50% more damage

Fri, 08/16/2013 - 10:51
#22
Ookiwe
A little burst of damage

Vana fights (or pretty much any situation where you would blitz):

1. Throw poison vial at target.
2. Use deadly cloak.
3. Do a quick blitz charge and release on target. IIRC, deals 484 per bullet for that one charge. A nice burst of damage to use once in a while. Would be more OP if you coordinate with your team.

Sat, 08/17/2013 - 11:16
#23
Qwez's picture
Qwez
Drakon-no-jitsu

-In between Vana stages, place a Firestorm right where Vana will walk to. If done correctly, you will aggro Vana and not cause extras to spawn. You could do this with a haze bomb, but Firestorm is 3 times a haze bomb in a small area, tripling the chances of early aggro.

...Drakon is just too simple to have any interesting tactics. I will say that Firebolt is a very good switch-hitter.

-Theoretically you could keep the adds from stage 1 and 3 of Vana and Frenzy Firestorm them, then help Vana blast off.

Sun, 08/18/2013 - 07:21
#24
Gravelord-Caste's picture
Gravelord-Caste
The Truths don't provide any Answers

On paper, having a Maskeraith poison everything and following up with Drakon's fire shield thing sounds like a good idea.

If you're solo, a Vortex Bomb, Drakon's shield and a DVS would probably work wonders (especially if you're going to use the appropriate harness and bomb for the situation).

Here's another for all three Sprites: group several enemies together and hit them with Sera's heart attack and Maskie's hex, and get the Drakon user to hug them with his shield. Might work best with a Vortex or Shivermist. Just remember that the Hex can be applied several times after activation.

Sun, 08/18/2013 - 13:49
#25
Usevnsevnsixfivfor's picture
Usevnsevnsixfivfor

What uses does Firebolt have because the only time mobs swarm is in FSC and I don't want to stand still for two seconds when I can be charging my Combuster against Greavers.

Sun, 09/01/2013 - 10:47
#26
Trats-Romra's picture
Trats-Romra
A fun tactic: Sera vs

A fun tactic: Sera vs Trojan
You use Ray of Light and do the Trojan turn to other side. Done. You are hitting a Trojan with Sera.

AoE tactic: Sera vs Kats
Damage the Kats, letting them with a little heath. Go away and wait for attack. On their dash use heart attack and finish with them.

Utility:
Sera can smash minerals for you while you are defeating gremlins on the Decon Zone

Sun, 09/01/2013 - 16:01
#27
Blazzberry's picture
Blazzberry
Two Seras, one mask.

Warning:(must have two members with disintegration ray.)

-Place one electron/graviton vortex down.
-Have two users use disintegration ray directly in the middle of the bomb. (not in the same spot, across from each other)
-Use Maskeraith's caustic quills when enemies appear. Any type is fine.
-Use Blitz/anyBrandish/anyTroikalineweapon charge attack.
-Watch everything collapse in 1-3 seconds even on elite.
Won't work on dashing enemies for obvious reasons.

Also two beams can literally "pin" down an annoying opponent. *cough*Menders*cough*

Another I was thinking of was using scorching barrier from Drakon with a fang of vog charge? if anyone uses that upgrade path.

Sun, 09/01/2013 - 17:56
#28
Orbwanter's picture
Orbwanter

A fun tactic: Sera vs Trojan

Works another way: Walk up to the Trojan backwards and fire Ray of Light away from them, then dash in the same direction as the laser. They'll follow you into it (assuming you have aggro.) Really handy in those narrow corridors of the Howlitzer room in Heart of Ice. This works even better against Dreadnaughts due to their floatiness.

Mon, 09/02/2013 - 04:05
#29
Arelic's picture
Arelic
Seraphynx vs Trojan +

I find that easier to execute when going against the dreadnaughts than trojans. Their charge attacks are telegraphed well enough for me to know when to move and I often use the ray of light to finish them. Surprisingly, you can also immobilize Almirian Crusaders who tend to block my sera's ray of light for its duration. During, I ready a charge of my melee weapon to do some serious damage to that same crusader from behind.

I would like to mention more but I will wait until I get mine to level 50 while gaining a better understanding of the shield. Otherwise I have often found my sprite to be useful.

Mon, 09/02/2013 - 06:17
#30
Kraanx's picture
Kraanx
I enjoy using a vortex weapon

I enjoy using a vortex weapon and then fireball. is gets everything into place for generalized fire.

Mon, 09/02/2013 - 16:52
#31
Trats-Romra's picture
Trats-Romra
@Orbwanter

Sometimes I forgot the dash. But it seems to work too.

Wed, 09/25/2013 - 18:15
#32
Wolfe-Knight's picture
Wolfe-Knight
Hmm

Just though I would revive this thread since a lot more people have ultimates.

I recently got Deadly Shadow Cloak and tried using a bunch of different combos to figure out its best use. What I found is possible the best and most devastating attack ever. You will need a blitz with CTR max on it and Deadly Shadow Cloak for this too work.
Activate the cloak but as soon as you do hold attack to begin charging. Once fully charged release immediately, since you are still under buffs (thanks CTR max) you will do almost double damage. After your charge attack finishes so do the buffs, activating a second charge attack which shoot out invisible hitscan shots (...wut).
In total this combo puts out almost 3 times the damage of a normal blitz charge shot and you can do it every 30 seconds (if you have a elite harness). The second charge shot may be a bug (most likely), but even without it you can still do massive damage.

Wed, 09/25/2013 - 23:13
#33
Batabii's picture
Batabii

using flame barrier in a vortex is pretty funny, but I wouldn't do it on tier 3. Maybe if you have Scorching Barrier, but I'm going for Backfire, and my Drakon isn't even level 50 yet.

As for my level 100 seraphynx, for most of its skills, there are no "tactics" apart from "spam when surrounded", really :/ Violent Heart Attack is still bugged, and Seraphic Aura doesn't really combo with anything specific. I tend to use it when I or a teammate has a broken shield.

Thu, 09/26/2013 - 00:50
#34
Awoogawooga
I'd like to hear more Sera

I'd like to hear more Sera tactics actually.

Right now, there's only a few things I do with my Seraphynx.

a) I use 'em to break minerals for when I'm going full bomber.
b) I use Angelic Aura to run across spikes that are difficult to cross (because of enemies, slimes or because it's controlled by a switch that a party member mindlessly hits).
c) This is somewhat rare, but when you're in Vana's 2nd Mask phase and we've missed dousing him a couple times, and the stage becomes bullet hell, I use Angelic Aura to get close so I can douse Vana. Heck, I'd run right into him if necessary.
d) Get pass turrets.
e) Go into hordes of enemies, drop a Vortex, use AA to keep safe and keep the enemy centralized.

But this stuff doesn't happen all that often. Unlike Maskie, who can totally change your play style. I'd like to hear more Sera ideas, personally.

Thu, 09/26/2013 - 04:41
#35
Zeddy's picture
Zeddy

Standing inside of a vortex while spamming Flame Barrier is indeed amazing. If you're using appropriate armour, the enemies are poisoned, and you have a vitapod, you can tank T3 Elite arenas with it.

Sat, 09/28/2013 - 13:47
#36
Trats-Romra's picture
Trats-Romra
@Awoogawooga

Yeah! Sera is a good miner!
Try to use the Heart Attack. I found it easy to use, because you can activate it when you are walking, so you can aproach of enemies, use it and run before they hit you.
And Ray of Light is fun to use against Trojans. Look at my comment.

Sat, 09/28/2013 - 21:17
#37
Sirius-Voltbreaker's picture
Sirius-Voltbreaker
Does mender healing

Does it break quiils?

This strategy needs one mask user two drakon users and 1 sera user (or two masks and two drakon users)
First drop virulent or vengful quiils, get a drakon usee to circulate enemies to break the quills spreading posion then drop a firestorm then heart attack.
Or drop Virulent and venfful quills, get a drakon user to use the flam barrier, then drop a firestorm, the enemies are weakened because of posion so enemies drop quickly.

#Zeddy rocks

Sat, 09/28/2013 - 23:56
#38
Zeddy's picture
Zeddy

Mender and silkwing healing does indeed break quills. You can murder an enemy with a silkwing on it very quickly.

Sun, 09/29/2013 - 07:17
#39
Sirius-Voltbreaker's picture
Sirius-Voltbreaker
Thanks!

This will be very helpful with vengful or virulent quills, in mendee circles!

#Zeddy rocks

Mon, 09/30/2013 - 08:51
#40
Gavinight
Awesome!

Dude!
I think you've said just about everything possible for Maskies!
But, I still have one thing to say: if you're low on health, then Quills are a great way to just stand back, hit that button, and clean up with a blitz needle, or or if you want to continue the poison then plague needle is great. getting up close with a cutter, stryker, vile stryker, hunting blade...
Anyway, thanks a lot Zeddy. this is Great!

Mon, 09/30/2013 - 15:46
#41
Arelic's picture
Arelic
The Compounds

My seraphynx's and its beam has been rather helpful lately in surviving the compounds.

With the proper harness and type of swarm, I just have to start the beam across the path dust bunnies or the other elementally-weak swarms are due to travel moments ahead, and charge while their attacks are halted, the first wave die off, and I can charge up whatever I have awaiting them.

More specifically, the beam is not perpendicular to the swarm's path but rather at an angle where the beam's emission is slanted in my direction a slight. If I have the beam emitted at a perpendicularly then that leaves more of a chance for whatever little dust bunnies are heading after me to just hop over while taking one hit and... well... NOT getting caught up in the beam's remains.

In 10 seconds or so, repeat. It helped when I only had a black hawk and a silversix equipped with the phynx's golden harness.

Wed, 10/02/2013 - 06:19
#42
Broman's picture
Broman
My tactic

When i go into battle, I mainly shoot A fireball at my opponent, then I rush in for the beatdown. (I'm a swordsman)

Wed, 10/09/2013 - 21:53
#43
Poopsie's picture
Poopsie
...

Finally found a good move for Backfire Barrier,
Hold shield -> Hold attack -> release shield immediately (while still holding attack) -> Backfire
By the time you finish dashing, with ctr max, you're ready for a charge. Good for confronting puppies, I guess.

Wed, 10/16/2013 - 19:22
#44
Toeni-Sevan's picture
Toeni-Sevan
Drakon Strategies

What I got:
-Meteoric Firebolt
-Backfire Barrirer
-Explosive Firestorm

Meteor Strikes: It's a firecracker wherever you go! It's a portable bomb that you can shoot. With it's many damage types and long range it's good for getting the preemptive strike. I use it to stagger turrets and trip gremlin demo's/menders.

-In some cases you can pseudo attack in tandem with the firebolt depending on your distance.

Backfire Barrier: SPEED RUN! The barrier is great for closing the gap between you and the enemy. A swordsman needs not change his plans to make this effective. It also does extra damage when skirting an enemy. The Backfire Barrier can do the same damage as it's other ultimate counterpart if you time your skirting right so the orb is always in contact.

-The barrier remains even after you die. Getting close to an enemy before you shut down can deal some extra damage.

Explosive Firestorm: Your firestorm actually does damage now! It's effectiveness is heightened when fighting larger monsters and large groups. It gives no buffs, unlike frenzied, but with the right harness it can do damage comparable to some of the higher DPS weapons on large enemies/groups.

-Any firestorm can also be used to weaken enemies going through a chokepoint.

Thu, 10/17/2013 - 15:07
#45
Possta
Bonus defence anyone?

I've found that a clutch way to save yourself from death is to pop your shadow cloak right before taking an inevitable hit. Say you're frozen in place and a lumber is about to smash your face in. Activate your shadow cloak, get bonus defense, and you (usually) survive. Or better yet, pop invisibility right when you get frozen so aggro turns away from you until you're unstuck, then proceed to slap those baddies around.

Thu, 10/17/2013 - 16:59
#46
Awoogawooga
@Possta

I used to do that with Trojans in FSC. I'd spawn camp those 2 that appear at the top of the last wave in Depth 27 and Blitz 'em, but since I don't have damage mods and I tend to play 4 player Elites, I'm unable to kill 'em. So they usually turn around and hit me once, stunning me, then hit me another time, reducing me to less than 1/3 health.

If my Maskie obeys and cloaks in time, I get away with a bit more health. But I found it's nigh impossible to avoid the hits under those circumstances as the Trojan's would already be in mid-attack animation by the time the cloak came up. Eventually, I stopped camping there unless I'm in a party who'd do their part to help (ie another spawn blitzer or shiverer).

But now I bring Seraphynx to FSC. Angelic/Valkyrian Aura lets me avoid damage altogether. By extension, I'm not stunned either, allowing me to beat a hasty retreat.

Thu, 10/17/2013 - 21:56
#47
Awoogawooga
With the introduction of

With the introduction of Barriers, here's some new stuff.

Maskie Ghost Nuking - Activate Cloak, go into midst of enemies, activate the Artillery Strike.

Artillery Strike is slow, but should inflict notable damage considering the monsters are all just standing around. A safer and surer method than simply summoning Artillery Strike willy nilly.

Maskie the Silent Killer - Activate Cloak, activate a Barrier (it won't break the Cloak), walk around inflicting damage and status effects on enemies.

Drakon Eye of the Storm - Place a Vortex Bomb, activate Drakon's Barrier and a Barrier pickup.

Inflict notable damage and status effects. And you're still free to attack or place down more Vortexes.

Seraphynx Eye of the Storm - Similar to the above, but use the Kitty's third skill, the Aura. It does less damage but you're safer.

Maskie Eye of the Storm - Similar to the above, but use Maskie's third skill, the Haze (preferably Chaotic Haze). Not as safe but you can inflict more statuses.

Maskie Second Eye of the Storm - Barrier + Haze Bomb (alternating if you have 'em) + Chaotic Haze. And for good measure, do Shield Bashing. You can theoretically inflict 5 statuses on your victims, assuming they stay alive long enough.

Fri, 10/18/2013 - 22:04
#48
Blue-Flood's picture
Blue-Flood

Kind of a no brainer strategy... but when I'm feeling giddy the quills and cloak make alchemer switch shooting Vana to death way easier!

FYI - Only the mask takes damage from the quills, not Vana himself... The poison adds maybe 10-20 damage per shot depending on the gun, but when you have to shoot him like 500+ times that sure adds up.

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