Devilites have been recently nerfed, Greavers long time ago also, both of these are a joke in a few ways still. Devilites are too slow, Greavers aren't as tough and fun to play with, not to mention, zombies, retrodes and wolvers had their auto aiming taken away so zombies really do act like zombies, wolvers are the most clueless enemy in the game "Oh you moved? I'll just keep biting in the same direction" and retrodes are robots... they should know how to follow you as they attack. so if anything I would like to see these enemy features that were hard to play with back then for some people, to make a return in elite mode, I miss how fast devilites could throw anything. And last but not least, maybe have the falling debis stun and deal damage to the player like it used to in the boss room, should be an elite feature as well, the point is to make the game harder after all right?
While elite mode has interesting features of its own, it could be harder for the sake of fun and difficulty, plus it would be nostalgic to older players.. greavers that could stun-lock, Devilites that are crazy fast, wolvers and zombies with auto aim, and overpowered retrode beams, as well as getting stunned and set on fire from ceiling debris in vana's throne room... and this isnt a way of saying change the game... just suggesting maybe elite difficulty could be funner like this.
I remember the good... harsh... old days.