If your playing solo and a Trojan rushes you and gets you in a corner, there's NO way out of it, you can't sheild bounce them and you just have to sit there and die, and the auto revive doesn't do knock back, so you have to die again, or get lucky and hope he walks away, if not, your only other option is to leave or use a spark. Can you at Least give the auto revive a tiny bit of knock back to prevent this.
Trojans
Then where should I put this?? Cause you get stuck and are unable to move when this happens.
It's the right place for something that can be considered a "feature" but really is just a flaw in the system. I am sorry, but they will probably not do anything about it. (Even though I fully agree that it should be changed in some way. Like, having trojans jump back a tile or two after every rush.)
That's not a bug. It make sense and it is logical. U get stuck in the corner by trojan/trojans. Bug is a thing that is not logical, like when a monster spawn inside a destructible box (old bug). I'm not saying I don't agree, I do, but wrong place Mr. Gooeyengineer.
So put this into suggestion or somewhere else, or OOO should've change the name 'bug reports And (logical) problems'
That is not a bug.