Hello forum readers, I've been wondering for a while something regarding difficulties. What was the difficulty that we used to play before their addition?
Another thing that makes me curious is how much HP monsters gain while changing difficulties? (This is my theory while regarding another game with party-members/difficulty hp boost i.e killing floor). I think at normal while soloing monsters have hp for 1 man party, at advanced, they may have the hp of a 2 ppl party and so on (Again, not pretty sure, if you guys know how this actually work I would really appreaciate It, and if you have data about vana HP on elite It would be great too.
What was the difficulty that we used to play before their addition?
Advanced.
Monsters have 66% health on Normal, 150% health on Elite.