make the fuse time 1/3 of what it is now..
Best (Current) LD bombers out there?
Why do you want to destroy Nitronome's only advantage against swords?
Why is the fuse time an advantage? Is it because it scares people off?
To stop a bomber, you have to hit him while he's charging his bomb.
Currently, if you dash into the radius of a Nitronome to hit the bomber inside of it, you will delay the charging of the bomb, and then get pushed back outside when the previous bomb explodes. The knockback allows the bomber time to get a new charge ready or escape in some manner.
If you reduce the fuse time of Nitronome, the bomb will explode before the next one is ready, giving a window of opportunity where a swordsman is able to dash in towards the bomber and hit him without fearing retaliation from an already planted bomb.
I would have to say Fayeth. In terms of Capturing + holding a point for an entire match Fayeth is the ultimate service to that capacity.
Ezho - Strikerbombing. super hilarious crap, just see this kid flying around capping.
Huntr - Extreme map control. This guy can hold a cap for days. He also eats other bombers thanks to his resistance set and quick fingers with his swords.
pros:
-can dodge 6 man polaris
-can eat bombers
-can kick your butt 1v1 with flourish
-can log on and cause everybody to flee spiral knights
cons:
-none
Huntr is still by far the best bomber i've ever seen. His playstyle is nearly perfect (actually, lets just say its perfect..) as he can dodge attacks, weave through polaris and drop bombs. He can also beat yo azz up with his flourish.
On that note, there are some other bombers that i'd like do acknowledge:
-Fayeth (jemp)
-Vokster (no idea now)
-Stith [mini huntr] (with vokster somewhere)
-Rotten-Tomato [my love] (Twenty One)
-Njthug (Echo of Sausages)
-Narfle (forgot)
-Swordofomen [retired] (unity)
-Zeddy [that totally legit 72k] (shard squad)
And the BEST OF ALL:
Contri da pwny, superpower non-at homogenic pro swagger.