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A minor complaint!

7 replies [Last post]
Wed, 08/14/2013 - 07:49
Aragoth's picture
Aragoth

I have been gone from the game for years. But I was playing during beta, and about 2 years after that, then for some reason I got tired of only getting to play 1 hour per day, due to the energy system.
Then I read about the new revamped energy system and I instantly downloaded the game to come back!

I love what I saw, I can play 24/7 if I so desire (which I don't as I have a life outside my computer).
And that everyone gets his own loot was great too! but that was only great for a while. You se, here is my problem with it.
I often used to split my group (when playing with friends) at branching paths, or when there is a key one player goes to get it, to save time.

That is not a good tactic anymore. Why? Becouse, if the key fetcher kills anything, the rest of the party has to go over there to get the loot, or simply leave it, as it is tedious!

Branching paths? Same there, even if we split up, we all have to go EVERYWHERE to get everything.
Before when someone killed somthing or opened a box, everyone got what one player picked up (exept for materials, which was given to a random player)
There was no running around like crazy to grab loot from places other players have cleared out.

Usualy it was: kill -> grab loot -> move on.
Now it is: Kill -> grab loot -> run over to where player 2 been -> grab loot -> run over to where player 3 been -> grab loot -> run over to where player 4 been -> grab loot -> move on.

It is tedious as hell!

I love the idea that everyone gets his own loot, but it is executed so badly!!
Please fix this!

Wed, 08/14/2013 - 08:01
#1
Chrysoscion's picture
Chrysoscion
Group up.

Usually separating is never a good idea anyways. So that's your team's fault. Especially on Elite. That is all.

Wed, 08/14/2013 - 08:04
#2
Aragoth's picture
Aragoth
We have no problem covering

We have no problem covering seperate parts of a level, even on elite!

Wed, 08/14/2013 - 08:14
#3
Maeko's picture
Maeko
This is the only problem with

This is the only problem with the way loot is handled now. The only change that was needed in the old system was to make it so EVERYONE recieved the drops, now just one random. Now it's random for everyone, and everyone has to pick up everything.

Wed, 08/14/2013 - 09:07
#4
Qwao's picture
Qwao

Elevators are free, right? If you wanted to save time, wouldn't you save more time losing out on those few 30-150 crowns then starting a new run in the time you saved than waste time collecting everything else?

Depth 25 of FSC was a nightmare in theory, but in practice a lot of people and I don't generally have much issues with it at all, so I don't see any issues with it. It takes maybe a minute, even three, longer, but the choice is yours if you choose not to skip it because really, with free elevators you technically make profit no matter what you do, as long as you kill stuff and collect SOME of the loot.

Wed, 08/14/2013 - 09:30
#5
Juances's picture
Juances

Communication. Num pads also hold shortcuts.
/follow /comehere

Wed, 08/14/2013 - 09:50
#6
Burq's picture
Burq
Yeah :\

It can get annoying yeah, but it is tolerable if you dont separate much from your group. It's when everyone makes like a tree and go their different ways on big levels that really gets me: getting yelled to hurry up or suffer getting kicked because you take too long collecting loot (only the leader was at the button, everyone else was collecting) just makes me go solo almost every time.

Wed, 08/14/2013 - 10:00
#7
Xwert's picture
Xwert
Meh... Shared loot sure, Vog

Meh... Shared loot sure, Vog as a boss sure, a new costume for people who played before 2012 sure, people to stop complaining sure, blah blah

My point, why can't you just pick up the loot? And sure if its some big hassle to pick up loot when you got infinitive clockworks woop then change it back o shared..

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