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handgun advice

14 replies [Last post]
Thu, 08/29/2013 - 18:46
Chiefofrice

im thinking about using handguns more often because most of my gear maxes out damage and ctr. whats your favorite gun(s) and how do you use them.

guns i already have are polaris, blitz and sentenza

Thu, 08/29/2013 - 19:03
#1
Bopp's picture
Bopp
so vague

Your question is too vague. Perhaps you'd like to read some material on guns, and then ask a more specific question? You could start with the Gunslinger Guide on the wiki.

Fri, 08/30/2013 - 13:06
#2
Nidhoggr's picture
Nidhoggr
Slinger guide on the wiki is

Slinger guide on the wiki is outdated and was (is) not that good in the first place.
If you're packing Chaos gear then Alchemer charges are great, Nova Driver and Umbra driver have a chance to one shot most mobs. However, Gremlins tend to dodge Umbra shots, so the Sentenza outpaces the Umbra Driver when used against Gremlins.
Polaris spam pisses off bad Swordtards, so don't use it. Nova Driver is good for charge, Argent Peacemaker for normal shots.
Blitz needle is the best piercing gun, period. If you need a gun to deal with Fiends and their dodging shenanigans, use a Flourish / Snibble Bibble.

If you can give us some more info we can help you out more.

Fri, 08/30/2013 - 14:53
#3
Chiefofrice
to nid

thanks thats helpful, im thinking of getting the nova driver so i could have a nova/polaris combo. i can only afford one gun right now so it will be tough.
and i do have a chaos cloak and perfect mask of seerus.

Fri, 08/30/2013 - 14:59
#4
Chiefofrice
hmm

can someone who uses achemizers tell me if getting the nova is better or a driver with a elemental effect.

Fri, 08/30/2013 - 15:04
#5
Demonicsothe's picture
Demonicsothe
With max damage, I see about

With max damage, I see about a 40 damage difference between nova and storm on skellies. Each shock tick on these targets is about 27 damage from what I can remember. So a storm has the potential of outdpsing a nova against elemental weak enemies.

But you have the downside of fighting shock immune enemies on the storm. So I would go for the nova because you can't use it badly.

Fri, 08/30/2013 - 15:13
#6
Chiefofrice
thanks

yeah i think ill get the nova.

Fri, 08/30/2013 - 15:15
#7
Bopp's picture
Bopp
why Nova/Polaris?

I agree that Storm Driver is slightly more useful than Nova Driver. And I prefer both of these over Hail Driver, and I've never used Magma Driver but it seems to have less of a purpose.

Why would you want to carry Nova Driver and Polaris at the same time? They're both elemental guns, and thus highly redundant. (I can imagine situations in which an advanced, rich player might want to carry both. But if you're short on resources, then don't.)

In general, you want to carry two (or three) non-normal damage types --- piercing, elemental, shadow --- and deploy them against the correct monsters, to optimize your damage. For example, you could try Polaris with Umbra Driver? Umbra is shadow Nova.

Fri, 08/30/2013 - 17:03
#8
Zeddy's picture
Zeddy
Regarding Nova Driver vs Magma Driver

I think it's dependent on how much damage bonus you have, as well as how you're using the gun. The 'popular' way to use alchemers are by exploiting internal ricochets, either in the charge or by switch-shooting, to take out single targets as fast as possible. For such a player, I dunno why you'd want a magma driver.

Then there's the way the gun was obviously designed to be used, which is to spread the ricochets, and thus the damage across as many targets as possible.

Let's stick to regular shooting. It's easier to make maths with it. During a course at depth 23 where you're fighting training bags for some reason, you churn out 100 alchemer shots. You do this twice. Once with Nova Driver, the other with Magma Driver. With Nova Driver, you just kind of pump bullets into the enemy until they die, but with Magma Driver, you switch target as soon as your target catches fire, thus maximizing your damage by spreading out your fire as much as you can. You are using Justifier or Nameless, and have no points in damage bonus for your handgun.

After 100 shots, you do 100 x 191 = 19100 damage against effective targets or 100 x 130 = 13000 damage against neutrals.

I think Magma Driver has something like a 30% chance to set stuff on fire. This means that after 100 shots, 30 of them will have set something on fire.

100 x 159 + 30 x 66 x 4 = 15900 + 7920 = 23820 damage against effective targets or 100 x 92 + 30 x 66 x 4 = 9200 + 7920 = 17120 damage against neutrals.

Magama Driver is clearly in the lead! However, it supposes that you have such perfect control over your shots that you are always able to not hit something you have already set on fire. It also presupposes that you have no damage bonus for your gun. Let's max our damage bonus instead:

Nova: 25200 effective, 19000 neutral
Magma: 29120 effective, 22920 neutral

Magma is still in the lead, but a bit less so. The gap has narrowed particularly on neutrals, contrary to what you might expect. However, this all assumes you are spreading out your damage and are not worried about taking out a single target very quickly. That's often not the case, and spreading your damage evenly between enemies is more of a job for a bomber.

Anyways, there's your purpose for Magma Driver. More damage than Nova, but in the long run. Since enemies in SK die so quickly, the long run may not be all that interesting.

Also worth noting is that Magma Driver will still be able to do something against gremlins and beasts, where Nova can't really. On the other hand, wolvers dodge, chromas are fire-reistant, gremlins dodge and are fire-resistant.

Personally, I use Magma Driver a lot in RJP and I have no complaints about its performance.

Also, as a bonus, Firo Driver will have the same fire damage as Magma Driver. This means that Firo Driver is even better compared to Prisma Driver than Magma is to Nova. Economical!

Fri, 08/30/2013 - 17:28
#9
Nidhoggr's picture
Nidhoggr
To sum up Zeddy: WOrds words

To sum up Zeddy:
WOrds words wrods B^U words words words don't use Magma driver because nothing in FSC takes fire damage

Fri, 08/30/2013 - 20:11
#10
Zeddy's picture
Zeddy

Know what does take fire damage?

Freeze-themed arenas. Freeze-themed arenas forever and ever until the end of time.

FSC is for chumps.

Fri, 08/30/2013 - 20:24
#11
Juances's picture
Juances

Trojans, blast cubes, Vana's guards, the rocket puppy...

But for some reason trojans don't like to burn for more than 2 seconds with AoA and they can wander in the mist unharmed for a while.
(regardless of wich way they are facing, they never catch fire as easily as freeze) Maybe I'm just seeing things.

Sat, 08/31/2013 - 05:59
#12
Misten's picture
Misten
Magama Driver is clearly in

Magama Driver is clearly in the lead! However, it supposes that you have such perfect control over your shots that you are always able to not hit something you have already set on fire. It also presupposes that you have no damage bonus for your gun. Let's max our damage bonus instead.
Nova: 25200 effective, 19000 neutral
Magma: 29120 effective, 22920 neutral

Yeah the key is "However, it supposes that you have such perfect control over your shots that you are always able to not hit something you have already set on fire."

Supposed to fully use the ricochet features of alchemer to get its high dps advantage so it would be hard/not worthwhile to control where exactly the ricochets land. No immediate damage done for setting fire on a monster already on fire while you still can reap the benefits of increased damage of nova driver from 2nd hits and beyond. Personally, just for myself, i just feel safer from killing a group of enemies portion by portion than managing a larger group of enemies and wait for them to die at the same time.

But i approve magma driver for in RJP because of the jelly increased weakness for fire. They die fast enough from the fire.

Sat, 08/31/2013 - 07:00
#13
Zeddy's picture
Zeddy

I tend to just switch which particular cluster of enemies I'm attacking once a decent portion of my current group is on fire. But yes, the cost of being able to finish of battles in general faster is that you'll have to dodge all the enemies as a large group until they die, rather than continously diminishing their numbers.

Sat, 08/31/2013 - 07:12
#14
Alice-In-Pyroland's picture
Alice-In-Pyroland
Too much math, not enough

Too much math, not enough "Magma is amazing in Ice Queen Palace because dear god why are there so many Ice Cubes, lord help me"

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