A question to the devs here (or if any player knows the answer) :
What are these "Item Tweaks" about? I'm just wondering what I should be looking for. Or is it something minor we shouldn't pay plenty of attention to? Just curious!
A question to the devs here (or if any player knows the answer) :
What are these "Item Tweaks" about? I'm just wondering what I should be looking for. Or is it something minor we shouldn't pay plenty of attention to? Just curious!
On a side note, the amount of crowns and heat you earn has been drastically reduced. I thought it'd increase from the way they put it in the release but no I'm getting like a third of what we used to. 800 crowns from all 3 rounds of arena under emberlight (healer barriers are a lot less op though can't say how long cool downs are for aoe regen and raise dead) and about 300 crowns from a overgrown path clockwork path. This is pretty low but I can't really say whether its too low or not (feels like it though). Well the reward difference between each tier isn't as big anymore but I feel it doesn't really compensate for the difficulty some of these floors can be.
I have a tier 2 badge, and the income from tier 2 levels seems to be reduced, but I also did a run through tier 1 with a friend (who's also tier 2) and the amount of heat and crowns we got was very good. The material drops were worthless, but we got enough crowns to buy energy back and still have a good amount of profit.
If I have to guess, things are going to be very much in flux for a little while.
I have a tier 2 badge, doing tier 1 right after the update, I got nearly 4.5 k in crowns (working with a partner through arenas)...which is a lot more than what I was getting before.
As to item tweaks, it looks like there is a more extensive set of descriptions for items--though that could very well have been in another release.
Yeah, sorry about that. When other people change things, I don't always know if they want them to be public, so I usually err on the side of cautious vagueness. In this case, the tweak I was looking at was just a fix for the star rating of the Volcanic Pepperbox. The descriptions were added in Tuesday's release.
We'll have to come up with a better system for compiling change notes.
The antigua series was also nerfed by having their range cut in half (I guess to try and balance pvp?).
Really? Didn't notice antigus series nerf, but then again it has short range to begin with.....
Uh, antigua had an insane range magus1d14. With an upgraded antigua series weapon, you nearly outranged a gunpuppy.
That would be very nice. I love checking out what's new in an update and it'd be easier to test the new changes.
Yea the release notes are kind of vague ._.;