Ever since the sprites’ update I’ve noticed my armor’s health bonus is lower than usual.
I didn’t give it much importance then since it went back to the normal value the next day or so, but now it rarely does.
I’m currently using the Sunset Stetson and Sunset Duster and their health bonus is either +2 or +1, rarely goes back to the +3 it’s supposed to have (they’re below level 5). Even my older armor, Vitasuit Plus, is just giving a +3 health bonus instead of the supposed +4 (it’s level 10).
Has anyone else experienced this issue?
You have to check the armor on an appropiate level.
Sunset stetson will show +3/+4 once inside a T3 dungeon. The health bar in haven for example displays the health balanced for T1.
http://wiki.spiralknights.com/Tier#Equipment_Reduction