To keep the Item Tweaks thread from derailing too much, a separate one for this topic.
How is everybody experiencing the new pay-out balancing? I have not yet ventured between Haven and Emberlight, so I can't give an opinion about that section just yet. I did however see what the rumours were about concerning pay below Emberlight. Mine was as follows for the Iron Serpent gate:
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Depth 19: Haunted Passage: 144 Crowns
Depth 20: Graveyard: 626 Crowns
Depth 21: Starlight Cradle: 469 Crowns
Depth 22: Starlight Cradle: 698 Crowns
Heat earnings so far: Wyvern Scale Shield from lvl 4.5 to 5; Shadow Driver from lvl 5 to 5.3
Depth 24: Graveyard: 1248 Crowns
Depth 25: Firestorm Citadel: 1173 Crowns
Heat earnings here: Wyvern Scale Shield from lvl 5 - 5.5; Shadow Driver from lvl 5.3 to 5.75
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My opinion: The first half of below-Emberlight depths has a very low pay. Especially if you look how everything doubles up below the halfway-terminal. Pay below the terminal seems where it should be to me. 1k - 1.5k per level is a decent amount in my opinion, considering pricing of items related to that tier.
Any other thoughts? Or data of earnings above Emberlight?
Okay have done a Haven to Moorcroft run now in the Amber Falcon gate. Here's what I got for pay:
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Depth 1: Arena: 367 Crowns
Depth 2: Aurora Isles: 749 Crowns
Depth 3: Arena: 1128 Crowns
Heat earnings so far: Wyvern Scale Shield from lvl 5.5 to 5.95; Shadow Driver from lvl 5.75 to 6.1
Depth 5: Arena: 1614 Crowns
Depth 6: Arena: 1933 Crowns
Depth 7: Wolver's Den: 463 Crowns
Heat earnings here: Wyvern Scale Shield from lvl 5.95 to 6.6; Shadow Driver from lvl 6.1 to 6.5
Note: I completed all 3 stages in every Arena.
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I haven't done arena's below Emberlight so far, but at rather normal levels the pay seems similar or even higher compared to below Emberlight? The arena pay here seems to be within range of what the arena pay used to be below Emberlight though. So that's definitely a good thing.
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A few things that popped into my mind. Heat and Crowns pay seem to have been dragged up to the same level as Emberlight and deeper. However, correct me if I'm wrong, but isn't mineral size spawn affected by depth aswell? Another issue linked to depth, material spawn is completely worthless this close to Haven if you're saving up for higher-end recipes. A fix for these 2 would definitely be needed in my opinion if you want to truly attract high-end players to the more shallow levels.