PvP weapon restictions
It's long been an issue that there are serious balance problems in PVP, mostly concerning antigua, and the guns you can make from it, and because I disagree with the way the most recent patch nerfed that series of guns, I'd like to suggest that there be subcatagories in each tier of pvp based on weapon types, with the 5000 crown tier (tier 4?) would remain the only one with no restrictions on weapons types.
One reason for this is that even with the nerfs to the antigua series, it's still much more powerful than any other weapon in PVP, and without making it completely useless in PVE there's isn't a whole lot that could be done to it. But even with a high level alchemer one can achieve similar results if they know what they are doing, it's just much easier with a revolver.
So I feel that PVP should be split into (at least) two categories- Melee Weapons, and Ranged Weapons. Bombs really don't need their own category since they are rarely used in PVP and could be allowed into the other categories without any foreseeable issues.
Last patch, antigua's range was nerfed quite a bit.
Also, instead of removing an item from pvp, just give them damage penalties.
And to all weapons if desired. So it would also make the pvp last longer and be more interesting.
Also, if sentenzas are a real issues, just use Silvermail for pvp.
Good idea, I've heard of this in other games for PvP where the ultra rare, unfair items were restricted.
Yah tier 4 it should be allowed though.