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Silver Paladin weapons

3 replies [Last post]
Thu, 09/12/2013 - 03:35
Scorcheir's picture
Scorcheir

The title doesn't give much information, but here's the info:

WEAPONS:

* Sun: Crafted from Sealed Sword, functions similarly to the Avenger and Faust lines but deals Piercing damage with a chance to cause stun (or shock, but I think stun would be a better idea), and is silver and white. Upgrades to Silver Sun, blade aura design looks like Gran Faust but is white with more sticking out parts (kind of), charge attack is 3 sword shaped projectiles in a straight line but in rapid succession.

* I don't know what to call this handgun Basically same thing as the Sun blade but is a handgun from the Antigua line, has a Fiend damage bonus ability. Is silver like the Antigua line but shinier, can literally use the Silversix skin but with the larger handle and twin wings like the Argent Peacemaker.

Weapons should be usable in conjunction with the Heavenly Iron Helm and Armor.

Thu, 09/12/2013 - 05:29
#1
Draycos's picture
Draycos

The Sun's charge attack sounds like Brandish Charge 2.0. No way would that be balanced.. and it wouldn't work well against beast/fiend enemies, either.

Thu, 09/12/2013 - 09:22
#2
Little-Juances's picture
Little-Juances

Charge is actually useless. First proyectile will push enemies away of the other 2 already.
A standard turret killer tho.

Fri, 09/13/2013 - 06:17
#3
Waffleconecake's picture
Waffleconecake
Here, let me rip this apart for you.

1- No weapon line should be able to produce all 3 damage types. This only makes the weapon become a target of rage crafters/ticket spammers who want to try and get a quick profit. It doesn't matter if the weapon is a boss weapon, the rule still stands.

2- Boss weapons that break into different lines usually should have either the same attack style or different status and damage. This rule should only be broken when it fits into the lore of the weapon, like with the sealed sword being sealed with a vague power loses its current style of fighting and damage type to trade it for the attack style that the DA and GF has, but this does not mean you can break the rule of "No Full Bases" as I will now call it(if you do not know what rule I am talking about, read 1-). By giving one a different attack style all you are doing is making that one version of it that does something different a monopoly over that style.

3- We don't need more remakes of current weapons. We need NEW weapons. This means they have their own original attack style not the style of a current weapon changed slightly.

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