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New Gunslinger Helmet & Armor (+ A fix for Chaos and Mad Bomber)

8 replies [Last post]
Mon, 09/23/2013 - 13:33
The-Mighty-Potato's picture
The-Mighty-Potato

Firstly, make Chaos only for swords, and this new gear will be like chaos and mad bomber, except it's attributes will be for handguns.

Gunslinger Hat ---> Sunset Stetson ---> Crazy Chapeau
Gunslinger Sash ---> Sunset Duster ---> Crazy Coat

(Not the best names I'll admit, but that's the best of my imagination, feel free to suggest names).

So Chaos sets' bonus only work for swords.

This set will be elemental defence. This set will also have the same elemental defence as the Mad Bomber set, alongside with Fire, Shock, Freeze and Poison -2 Penalty on each piece.

That way Mad Bomber or Chaos Set will need changing. All you have to do is add another Risky set for either swords or Handguns and then that makes Mad Bomber useful.

Mon, 09/23/2013 - 13:54
#1
Battlegrinder's picture
Battlegrinder
Pretend I wrote something clever here

I don't this is a good idea. Chaos was designed to be a general purpose set. OOO did that job a little too well, but the answer to that shouldn't be to destroy chaos. If chaos was changed to have these stats, everyone who owned it (or at least all the hybrids) would be in an uproar over it, since that change would destroy their loadouts and strategies. Having an offensive sword-boosting armor evolve out of a general purpose defensive armor also doesn't make much sense.

IMO, a better approach would be to nerf chaos so that it isn't OP but is still able to perform in its current role, rework mad bomber, and add a mad bomber equivalent for swords and guns.

Mon, 09/23/2013 - 14:00
#2
Little-Juances's picture
Little-Juances

I think people would prefer to nerf chaos to it's old low+low than have it converted into a sword set.
(both ideas are NOT good, I'm just showing the lesser of 2 evils)

Tue, 09/24/2013 - 07:35
#3
The-Mighty-Potato's picture
The-Mighty-Potato
replies

@Battlegrinder
"Chaos was designed to be a general purpose set"
And? What about Mad Bomber? If it's still a general purpose set, then why is Mad Bomber still outweighed by it?

"OOO did that job a little too well"
I beg to differ.

"but the answer to that shouldn't be to destroy chaos."
And how will this destroy chaos? That part of the sentence implies that everyone uses the set for the handgun bonus. which is not true.

"If chaos was changed to have these stats, everyone who owned it (or at least all the hybrids) would be in an uproar over it,"
Why? Because everyone uses Chaos to benefit their Handguns? I also, beg to differ.

"Having an offensive sword-boosting armor evolve out of a general purpose defensive armor also doesn't make much sense."
Why doesn't it make sense? It doesn't make sense that this is superior to Mad Bomber.

"a better approach would be to nerf chaos so that it isn't OP but is still able to perform in its current role, rework mad bomber,"
Chaos used to be overall DMG bonus Medium and CTR Bonus Medium. No one used it back then because it's weak. Why change it back to something which everyone despised? Also Mad bomber is balanced. It doesn't need any reworking.

"and add a mad bomber equivalent for swords and guns."
Wow, just wow. Why make an equivalent for swords and guns because that'l still be inferior to the chaos set. No one would use it. That is why my suggestion is to make a new set like mad bomber, except make it's bonuses for handguns, and make chaos only for swords.

Your entire argument is poor, Battlegrinder.

@Little-Jaunces
"I think people would prefer to nerf chaos to it's old low+low than have it converted into a sword set."
No one used chaos when it was low + low. That's (presumably) why it got a huge buff. My idea fixes the problem.

Tue, 09/24/2013 - 09:39
#4
Battlegrinder's picture
Battlegrinder
Let the debate begin

"Chaos was designed to be a general purpose set"
And? What about Mad Bomber? If it's still a general purpose set, then why is Mad Bomber still outweighed by it?

Mad is not a general purpose set. Its a glass cannon bombing set (you can tell because it came from the bombing alchemy line, only effects bombs, looks the same as the other bombing sets, and is called the mad BOMBER)

"OOO did that job a little too well"
I beg to differ.

Fine, support your claim that chaos is balanced.

"but the answer to that shouldn't be to destroy chaos."
And how will this destroy chaos? That part of the sentence implies that everyone uses the set for the handgun bonus. which is not true.

I know people use chaos the bonuses to all weapons, not just handguns. I said nothing that implied otherwise.

"If chaos was changed to have these stats, everyone who owned it (or at least all the hybrids) would be in an uproar over it,"
Why? Because everyone uses Chaos to benefit their Handguns? I also, beg to differ.

It would tick people off because they crafted it to take advantage of the universal bonuses it offers, and changing it over to swords would damage their efficiency (if they wanted sword bonuses, they would have crafted something from the wolver line).

"Having an offensive sword-boosting armor evolve out of a general purpose defensive armor also doesn't make much sense."
Why doesn't it make sense? It doesn't make sense that this is superior to Mad Bomber.

It doesn't make sense because all of the other armor that grants a high bonus to swords comes from the wolver line, just like all the high bonus bombing and gun armor come from the spiral demo and gunslinger lines. Frankly, Chaos doesn't make much sense with its current crafting line, but its not as bad as it would be under your plan.

"a better approach would be to nerf chaos so that it isn't OP but is still able to perform in its current role, rework mad bomber,"
Chaos used to be overall DMG bonus Medium and CTR Bonus Medium. No one used it back then because it's weak. Why change it back to something which everyone despised? Also Mad bomber is balanced. It doesn't need any reworking.

I never said chaos should be reverted to its previous stats, just that it needs to be weakened from where it is now.

"and add a mad bomber equivalent for swords and guns."
Wow, just wow. Why make an equivalent for swords and guns because that'l still be inferior to the chaos set. No one would use it. That is why my suggestion is to make a new set like mad bomber, except make it's bonuses for handguns, and make chaos only for swords.

Yes, a sword and gun version of mad bomber would be discarded in favor of chaos if they were added into the current game. Which was why I suggested adding them in along with a nerf to chaos.

Your entire argument is poor, Battlegrinder.
No, the way you mischaracterized my argument made it sound poor.

Wed, 09/25/2013 - 13:15
#5
The-Mighty-Potato's picture
The-Mighty-Potato
@Battlegrinder

""Chaos was designed to be a general purpose set"
And? What about Mad Bomber? If it's still a general purpose set, then why is Mad Bomber still outweighed by it?
Mad is not a general purpose set. Its a glass cannon bombing set (you can tell because it came from the bombing alchemy line, only effects bombs, looks the same as the other bombing sets, and is called the mad BOMBER)""

I can tell I'm gonna end up repeating myself here. Do you understand what inferior means? Because your statement clearly shows otherwise. Because of it's alchemy line, it's name, and it's restricted bonuses means that it must be inferior?

""OOO did that job a little too well"
I beg to differ.
Fine, support your claim that chaos is balanced."

I never said it was balanced, if anything, it's far from it. I'm not gonna waste my time looking for the annoucnemtn, but what happened to chaos? It got buffed to medium from low. You said their buff was too good, and I disagreed, opposite of too good? not too good.

"but the answer to that shouldn't be to destroy chaos."
And how will this destroy chaos? That part of the sentence implies that everyone uses the set for the handgun bonus. which is not true.
I know people use chaos the bonuses to all weapons, not just handguns. I said nothing that implied otherwise.

You said that THIS idea will destroy chaos. My idea is to make a Handgun version of mad bomber/chaos. Why would my idea destroy chaos if you say that chaos is only used for swords and my idea is for handgun? And yes you did say that, because you said that we shouldn't destroy chaos by this idea. Don't respond saying ''yeah but I know people who use chaos for guns an bombs, you clearly didn't read what I put'' because you have already contradicted yourself.

"If chaos was changed to have these stats, everyone who owned it (or at least all the hybrids) would be in an uproar over it,"
Why? Because everyone uses Chaos to benefit their Handguns? I also, beg to differ.
It would tick people off because they crafted it to take advantage of the universal bonuses it offers, and changing it over to swords would damage their efficiency (if they wanted sword bonuses, they would have crafted something from the wolver line).

So why do you think people craft chaos over mad bomber? I'm gonna let you figure it out. Also, you're saying if there was a really OP set which people only got because of how superior it was it wouldn't be allowed a nerf because it would upset players.

"Having an offensive sword-boosting armor evolve out of a general purpose defensive armor also doesn't make much sense."
Why doesn't it make sense? It doesn't make sense that this is superior to Mad Bomber.
It doesn't make sense because all of the other armor that grants a high bonus to swords comes from the wolver line, just like all the high bonus bombing and gun armor come from the spiral demo and gunslinger lines. Frankly, Chaos doesn't make much sense with its current crafting line, but its not as bad as it would be under your plan.

And what about Heavenly Iron Set? Fallen Set? (ASI still counts), Perfect Mask of Seerus/Kat Helms? Are these all items which benefit specific weaspon types and aren't part of Wolver/Gunslinger/Demo lines?

"a better approach would be to nerf chaos so that it isn't OP but is still able to perform in its current role, rework mad bomber,"
Chaos used to be overall DMG bonus Medium and CTR Bonus Medium. No one used it back then because it's weak. Why change it back to something which everyone despised? Also Mad bomber is balanced. It doesn't need any reworking.
I never said chaos should be reverted to its previous stats, just that it needs to be weakened from where it is now.

I would accept chaos if it was swords only or Handguns only, because then it would be the same as Mad Bomber (Curse penalty doesn't change much).

Your entire argument is poor, Battlegrinder.
No, the way you mischaracterized my argument made it sound poor.

Because it is poor.

Wed, 09/25/2013 - 15:48
#6
Battlegrinder's picture
Battlegrinder
@Potato

First off, I know that Mad bomber is inferior to chaos. Everybody and their dog knows that, which was why I didn't explicitly spell it out for you in post. clearly, I should have done so.
Ok, on to the main point. Despite what you say, changing Chaos over to a sword armor is a bad idea. It would be equivalent to turning dragon scale armor (which is mostly used in Compound 42 and nowhere else) into a handgun-boosting set with no damage bonuses and stripping out its piercing defense for normal. Sure, the armor will still be around, but the people who crafted it will not be able to use it for what it was originally intended for, and in fact they would not have crafted it had they know about the upcoming change. Changing Chaos will be the same. Pure swordsman will be fine (but they likely weren't using in the first place), having a new suit to use alongside their Vog, Skolver, and Snarlbox coats. However, anyone who isn't a pure swordsman will have a key part of their arsenal replaced by something they can't use. And everyone uses Chaos. Bombers use it a lot, hybrids use it a lot, and gunslingers use it too. Switching Chaos over to a sword armor would cause a backlash from them that makes the RSS change look like a minor dispute.

And finally, some general response:

You said that THIS idea will destroy chaos. My idea is to make a Handgun version of mad bomber/chaos. Why would my idea destroy chaos if you say that chaos is only used for swords and my idea is for handgun? And yes you did say that, because you said that we shouldn't destroy chaos by this idea. Don't respond saying ''yeah but I know people who use chaos for guns an bombs, you clearly didn't read what I put'' because you have already contradicted yourself.

Your idea was to change Chaos into a swordsman armor, and I've already demonstrated why that's a bad idea. And I explicitly stated that people use chaos for other weapon types in the next freaking paragraph. I have never said people use chaos only for swords, that's what you seem to believe. I have always said that your suggested change would be most devastating to the hybrids.

And what about Heavenly Iron Set? Fallen Set? (ASI still counts), Perfect Mask of Seerus/Kat Helms? Are these all items which benefit specific weaspon types and aren't part of Wolver/Gunslinger/Demo lines?

And all of those items also evolve out of a line that has had similar stats since the beginning of the crafting line, and are limited to a medium bonus against most targets. I didn't say that having a set with a weapon bonus should be crafted from the wolver/gunslinger/demo lines, I said that it wouldn't make sense to have a general defense set suddenly sprout sword bonuses.

So why do you think people craft chaos over mad bomber? I'm gonna let you figure it out. Also, you're saying if there was a really OP set which people only got because of how superior it was it wouldn't be allowed a nerf because it would upset players.

First off: RSS. Secondly: Weakening OP items that are superior to everything else is the exact reason nerfing exists.

Thu, 09/26/2013 - 12:50
#7
The-Mighty-Potato's picture
The-Mighty-Potato

"I didn't explicitly spell it out for you in post. clearly, I should have done so."
You clearly lose focus while writing, because why was my idea created? To NOT make Mad bomber inferior, nor Chaos Superior.

"It would be equivalent to turning dragon scale armor (which is mostly used in Compound 42 and nowhere else) into a handgun-boosting set with no damage bonuses and stripping out its piercing defence for normal. Sure, the armor will still be around, but the people who crafted it will not be able to use it for what it was originally intended"

...Except Dragon Scale Set is balanced, so again, poor argument and example of whatever you're trying to get across.

"And I explicitly stated that people use chaos for other weapon types in the next freaking paragraph. I have never said people use chaos only for swords, that's what you seem to believe."

So I guess you didn't write this, no?
"but the answer to that shouldn't be to destroy chaos."

Chaos' bonus can be used for Swords, Handguns, and Bombs. I'm saying to make it restricted to swords only. Your comment is that doing that would destroy chaos, MEANING that people use it for Handguns and Bombs. I hope you ACTUALLY now understand because that seriously couldn't been anymore clearer.

"And all of those items also evolve out of a line that has had similar stats since the beginning of the crafting line,"
And ALL of those items? I could have sworn that Heavenly Iron and Fallen Set have different bonuses to the Angelic Set, oh that's right. They do.

"First off: RSS. Secondly: Weakening OP items that are superior to everything else is the exact reason nerfing exists."

Ok, I don't remember much about the RSS, except it had a ridiculous high base damage. But I do remember that it wasn't nerfed. Instead, it was removed, so by your logic, Chaos should be removed from the game.

Thu, 09/26/2013 - 13:33
#8
Battlegrinder's picture
Battlegrinder
I give up

Either I'm incapable of accurate explaining my position, or you're not willing to listen to what I have to say. Good luck with your idea, and have a nice day.

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