That's right, folks. November 18, the day the full version of Minecraft was released, is coming up soon, and as a game that has something old school in it (namely the chiptunes) we are obligated to celebrate, lest we be challenged by Notch in a game of Quake for control of our own game.
So on the week of November 18, Minecraft Day is to be celebrated!
What happens on Minecraft day? Well...
DUST ZOMBIES TURN GREEN! All zombies make grunts and moans! A Knight killed by a Zombie has a 50% chance on Advanced or 100% chance on Elite to spawn a Dust Zombie Villager on death. And Dust Zombies can break down gates! Resourceful players might be able to use this to get at loot you couldn't before.
RETRODES GET BOWS! That's right, for the entire week, Retrodes are able to constantly shoot projectiles without warning, increasing their fire rate as Knights move closer. Surely this is the Retrode buff you've all been asking for!
POISON CAUSES DAMAGE! Enough of this lame attack weakening and that nerfy healing negation. During the Minecraft Day celebration, poison causes damage over time, just like Fire! However, you can't die from Poison damage, so it's balanced.
CREEPERS! For Minecraft Week only, Creepers will now spawn in the Clockworks! I expect the isometric view and Dash ability will not diminish the threat they present at all.
MENDERMEN! During Minecraft Week, Menders become Mendermen. They stand taller than most Gremlins and have the ability to teleport, and if you look at them, they stop healing things and tackle you For Massive Damage (tm). Use the Mender Pearl vials they drop to teleport around, walking on paths you couldn't even reach before, or combine with a Fire Vial for an Eye of Mender! (Eye of Mender does nothing, but it looks cool.)
GHASTLY FIENDS! Devilites now cry and spit enormous exploding fireballs, all throughout Minecraft Week! Also beware the Blazing Greavers, which add damage-on-contact and fireballs to their attacks! Sure to give players a difficult fight!
CREATIVE DIFFICULTY! Tired of getting killed by Greavers? Edit the Greavers on the new Creative difficulty so they heal you like a Love Puppy! Speaking of which, Creative Difficulty lets you edit mob drops too- always wanted a Darkfang Shield? Now you can have one from every Dust Bunny in the Compound!
ENCHANTING ANVIL! You can now add abilites from Minecraft, like Fire Aspect and Bane of Arthropods, to all your weapons! These stack with Unique Variants and Armor Effects and persist even after Minecraft week!
CRIMSONITE WIRE! Build Crimsonite Torches, Wire, Pistons and Dispensers (fillable with Vials) in your guildhall! Certainly won't bother anyone going to the Auction House at all!
NEW TF2 HAT! That's right, TF2 players! You can get Quote's cap from Cave Story for killing a Creeper! I know it has nothing to do with either Minecraft or Spiral Knights. But... hats! As you expect, Quote's Cap can only be equipped by... who else, but the Sniper, the most pro class (and certainly not the most annoying class) in TF2?
NEW DOTA 2 ABILITY! Radiant or Dire, your opposition will FREAK OUT when they find out you can use the new /give ability on DOTA. Get those overpowered weapons without hurting those poor creeps!
Requested Bugfixes:
-The Blitz Needle should get a 300% damage increase. That tiny damage per bullet is CLEARLY a bug!
-Players' arsenals should go to their guild halls' Treasury upon death in a Guild Hall, just as intended.
-/lol or /laugh should give a 10-minute attack buff if used after killing a player in Lockdown.
-Players caught inside a block should die instantly. They shouldn't get caught inside blocks, it serves them right.
(Too long; didn't read version: Too annoyed at you for not reading; didn't write.)
Ze bug fixes:
300% damage increase? Lol, 2OP4FSC. It's going to deal -612 damage per bullet instead of -204. xD
Player's Arsenal? How about the Guild Training Hall?
The laugh command gives a 10-minute attack buff? How about it gives DMS max, DASI max, DCTR max AND Damage Decrease max? :P