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Just a Request: Mine Bombs

7 replies [Last post]
Sun, 09/29/2013 - 08:34
Glad-Amparus's picture
Glad-Amparus

Before I actually leave...

I want Three Rings to make mine bombs.

This may have already been suggested but... this has got to be made.

You may all go thinking this is a bad idea. It will only sound good if you read the way I describe it, so read carefully...

"Ze mine bomb will be a type of bomb that is placed on the ground. After the charge time is finished, you may pewt ze mine bomb on ze floor and it will dizzappear. You may put up to 5 mine bombs. If yuu put ze sixth mine bomb, the first one you pout on the ground will start its fuse time and then it will explode.

Next, it's called ze mine bomb becaaz it explodes if an enemy stepz on it. But, it doesn't just "explode" when it is stepped on. It will begin its fuse time and then explode. It's like ze mine bombs in O:CH.

Names, damage types, rates, damage, radius, and all other little things are up for ze Three Rings decision. Ti'l then, au revoir!"

-Ze Glad-Bunny wishes to eat zum carrotz.

Possible strategy: Place mine bombs accordingly. Wait until an enemy steps, and boom! Great bomb, eh? Of course, this isn't perfect. You guys can perfect it! Comment please...

Sun, 09/29/2013 - 09:03
#1
Khamsin's picture
Khamsin
.

5 is too many I think. I'd probably bring it down to 3.

Sun, 09/29/2013 - 09:54
#2
Arkate's picture
Arkate
^

Three is already seriously powerful. You could easily protect yourself with a three point minefield. A 5 point minefield would be absolutely ridiculous. It would be the new FoV + Gravitron Vortex.

Sun, 09/29/2013 - 10:04
#3
Klipik-Forum's picture
Klipik-Forum

But how would they not be outright better than normal bombs?

Sun, 09/29/2013 - 11:22
#4
Glad-Amparus's picture
Glad-Amparus
Have you seen the small

Have you seen the small radius of the mine traps in O:CH? Then, realizing the small size of the mine bombs in O:CH... maybe that might work well?

Sun, 09/29/2013 - 14:33
#5
Klipik-Forum's picture
Klipik-Forum
hmm

Maybe. But, then they might just suck...

Sun, 09/29/2013 - 15:03
#6
Glad-Amparus's picture
Glad-Amparus

It depends on what OOO will do. There IS a perfect balance for the mine bombs. OOO just needs to test it out.

Sun, 09/29/2013 - 15:19
#7
Writhes's picture
Writhes
Locked room battles can be

Locked room battles can be too predictable and being able to set too many mines where players know something is about to spawn can be very game breaking.

The mine limit would need to be very small possibly 2 to prevent this. 2 mines could still be very powerful when set off simultaneously with other bombs.

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