Hi, so in the bombing guide, it says that a Movement Speed Increase of VH can change the entire play style of a bomber.
May I ask how so? How about for other weapon types, like Sworders, Gunners and Hybrids?
Are ASI on bombs noticeable for the most part?
Thanks.
A drawback with using bombs is that you will constantly find yourself charging. Usually, charging most bombs will slow you down by 10%, making it harder to dodge things than what said things were scaled to work again. This is a very big problems when dodging mecha knights, for instance, which are notoriously faster than you while you're charging your bomb.
This changes with 16% extra movement speed. Suddenly you run faster while charging a bomb than the average knight not charging a bomb. Enemies were designed to be dodged at a certain amount of movement speed and with VH you run faster than that.
This s a big deal for bombers because bombers spend all of their time dodging attacks between charges. Gunslingers keep distance and swordsmen can't move while slashing, so MSI has somewhat less of an impact for them.