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Most Efficient Method to Running FSC

3 replies [Last post]
Thu, 10/24/2013 - 13:15
Offense-Armor's picture
Offense-Armor

What is the most efficient method to running FSC? What's the optimal gear? How many party members? What difficulty?
How much time does it take you normally? I'm trying to cut down the time it takes me to run FSC because I take about 90 minutes.

Basically how can I maximize the crowns per hour.

Thu, 10/24/2013 - 13:22
#1
Bopp's picture
Bopp
try YouTube

On YouTube there are videos of people doing FSC very rapidly. Do what they do?

Thu, 10/24/2013 - 20:16
#2
Flowchart's picture
Flowchart

The number of people doesn't matter too much as long as everyone is pulling their weight (so avoid that guy with the 4* pulsar who isn't doing much)

Having damage bonuses will make it easier to kill enemies quicker (so use some Offense-Armor lolololz) especially if you're doing 4 person elite since enemies have a lot of hp.
brandish/vortexes are commonly used to kill enemies quickly. Max out ctr usually through chaos set or trinkets.
You can also combo this up with sprite skills, so use them when you can.

knowing the spawns will help too (charging blitz to kill a trojan when it appears, or drop a vortex when you know a group of zombies will come out)

It helps if you run with the same people since you know what weapons/styles they are using and you usually end up taking roles (one person watering the mask instead of nobody or everybody trying to do it, etc) and this cuts down on time wasted.
Try for a time of 30-40 minutes (yeah it's been done quicker, but that's good enough without having to feel rushed)

Fri, 10/25/2013 - 20:09
#3
Skold-The-Drac's picture
Skold-The-Drac
sprites

Make sure team can do sprite rooms in either two-man or singular groups.
blitz/combuster/vortex/shiver

any vortex-able spawns have one man on vortex and the rest on charged brandish.
any Trojan spawns have at least one blitz needle on.
no healing time unless immediately prior to vana.

one person shivers, everyone else blitzes.
during mask phases, two grab water, two charge blitz for watered mask.
during 5th phase, keep the second ring doused, the first ring's acceptable loss.

boxes don't matter unless direct paths are involved.

30-40 mins everytime

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