Shroud of the Apocrea
The results we've seen from players tackling the Shroud of the Apocrea mission have been most impressive! So much so that we feel it necessary to adjust the difficulty and payouts of the mission. The following changes have been made to the mission:
- The Shroud of the Apocrea mission is now fully replayable. Completing it will not affect your ability to start the mission again in the same day. Unlimited death in the dark abyss for all!
- Because the Shroud of the Apocrea mission can be replayed infinitely, there are no longer any end of mission rewards for completing it.
- The number of Apocrean Sigils dropped by each lost soul and from puzzle events has been reduced.
- If not freed, lost souls will despawn slightly faster than before.
- The damage inflicted by the Apocrean gaze has been increased.
- The total health of an Apocrean has been increased.
- The chance for lost souls to spawn from gravestones has been slightly decreased.
- The chance for monsters to spawn from gravestones has been slightly increased.
Bugfixes
- Fixed a missing tile in the Haven Town Square
- Fixed searching for accessories in the Auction House
- Fixed the name of an NPC in Rescue Camp mission lobbies
- Obsidian Carbine now correctly deals shadow damage
- Fixed missing description of Apocrean Sigil
- Fixed the icon color of the Elite Trinket Box
A patch will be released later today that will remove Sleep-themed levels from appearing in the Clockworks. Sleep-themed levels will waken again sometime in the future when the SK Team has had more time to dream up new levels. Thank you for your patience.