There is type of brandish for everyone status effect,except curse.This probably won't get put in for another year maybe or 2 or 3.
Complete the set while you're at it
^That
I do not mind have the aver statuses being on brandishes but having Curse would ruin the whole game. Curse is a rare status and the only weapon that has it also pays dearly for doing so.
Curse on any weapon that can attack moderately quickly, inflict curse without a penalty, and deals good damage anyway is a horrific idea.
Curse and stun brandish: 2 statuses on one brandish. Speed of cutter asi ultra. Range of 2 sudaruskas. Charge? OHKO's everything but haxor mini jellies. Does normal uber damage.
^OOO's next genius idea
I know this will sound really stupid, but what would a split-damage Brandish of normal and piercing be like? Sort of like, when the charge attack happens, spike-like crystals would pop out of the group and deal heavy piercing damage (and possibly shatter for a very minor bonus of damage), similar to what the other Brandishes' explosions can do. As the weapon is upgraded, the radius, damage, and overall height of these pointy crystals would amplify, respectively. It just seemed like an interesting concept.
Im still waiting for a Brandish that hits as fast a a FF, shoots like a bunch of little blasts blitz style and yells "Ca$h Muneyz" whenever a Jempire switches to it
Where is my pure elemental brandish? If there ever was one, I am gona call it: Elysium.
I really want this to happen! Make the pure brandishes and sealeds pure damage. It would be very good for balance.
It didn't get a lot of comment and did some fantart of it. I like beam swords and thought this could be a good design [or a basis of it]. Now I am feeling that's plausible - since the birth of the Obsidian Edge made Acheron practically one-up its Elemental cousins with raw Shadow Damage.
Curse brandish would be OP.