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Ideas for Improving Sleep

3 replies [Last post]
Sun, 10/27/2013 - 10:39
Bzzts

Sleep, as it has now come back into the game, still works as it did.

Much like freeze, you are held in place however other knights cant wake you and you can't defend yourself, at the cost of small health regeneration.

I can see this being a problem in tier 3 where damage dealt to you whilst immobile could be huge, however I have an idea for a work around.

Example: Make a player with the sleep status wake-able by throwing water at them. They could implement a new useable item that is, say, a vial of water to wake teammates up.

Perhaps a useable that makes a puddle of water on the floor (much like the chromalisk does) where you cannot be put to sleep.

Make useables that set you alight or shock you. If you used one of these and then were set to sleep, the spasm of shock or damage from fire would wake you up, or using these items would prevent you from being put to sleep by inflicting pain on yourself.

If I am completely missing the imbalance of sleep then say so I can graveyard this haha.

Sun, 10/27/2013 - 13:22
#1
Pipipipipi's picture
Pipipipipi

"Make a player with the sleep status wake-able by throwing water at them. They could implement a new useable item that is, say, a vial of water to wake teammates up."

Like Regular vails, the only reason someone would use them is to get rid of them

"Perhaps a useable that makes a puddle of water on the floor (much like the chromalisk does) where you cannot be put to sleep."

nobody would bother standing in a small puddle to not go to sleep, this is also discouraging one of the good aspects of this game, dodging

"Make useables that set you alight or shock you. If you used one of these and then were set to sleep, the spasm of shock or damage from fire would wake you up, or using these items would prevent you from being put to sleep by inflicting pain on yourself."

1. nobody would use them willingly, 2. people will rage that the only way to get them out of their usables is by hurting themselfs.

that is my opinion, -1

Sun, 10/27/2013 - 13:26
#2
Kathrine-Dragon's picture
Kathrine-Dragon

Slooms are the only monster that induce sleep, correct? Now how in the world do you not dodge a sloom attack? Like, really, I could do it while stunned in Ancient Plate. The only thing easier to dodge is a single T1 gun puppy, really.

Now I see that you've misunderstood the imbalance of sleep. It's not that it's OP. Sleep is imbalanced because if you can withstand an attack, you can basically stand there healing as long as nothing hits you. So one sloom can sleep three people, then the fourth distracts it until everyone is healed full. Then the fourth person wakes one guy up and then heals himself.

Sun, 10/27/2013 - 13:36
#3
Bzzts

So I did misunderstand xD

Graveyarded!

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