round of survival
number of players: 1-very dangerous / 4 - aid
- Consists of a set of rounds as an arena but in a single room.
- The prizes are distributed according to difficulty.
- No weapons or equipment permitted and common.
- Sprites (to discuss) are likely to be allowed.
- Each player earns an initial amount of tokens.
- Starts with a counter giving the time to start the round, in the meantime a machine appears in the middle of the field, it contains a store of weapons and clothing and basic improvements to them. (Discussing weapons)
- Starts the game in the first round and so forth following the end of the round which then goes to the second round (the rounds are unlimited) the purpose and reach further in less time and with fewer deaths.
- Aletoriamente monsters are generated in the room and every monster you of an amount of tokens.
- Improvements to the weapons and clothes are purchased with tokens as more protection to certain types of damage or bonus (practically begins with an outfit 0 * and so you even builds).
-Clothing to customize according to the type of improvements that you apply (more speed to the player: clothing becomes thinner and less embellishments / more attack: clothes thorns wins u get bigger every improvement / more defense: clothes wins hooves get bigger and better every rigid)
- Weapons follow the same line of clothes (more attack speed: the gun gets thinner / more attack: the gun is more robust)
- Clothes / weapons vain until 5 * and the choice of the improvements will not prejudice other but the player will have to think where to use your tokens for success in each round.
- Pills and aids: they can be bought by the machine but also dropped by monsters (in gambling) are: temporary shield 0 * / 5 * (creates a shield that protects temporarily, the time depends on your vain and * 10 seconds to 50 seconds (but the price is higher and large very rarely) savage (temporarily increases your damage and follows the same line of thought that the shield) run (temporarily increases your speed both steps as attack) pill of life / medicine / etc.
- The round ends with a boss (a monster that stands out and the more tokens than any other besides higher chance of dropping pills and aids.
- The end of the round the machine appears to be made for improvements and spending tokens.
- Prizes (discussing) since the hall of fame as some masks and decorations....
Is this meant to be a minigame or something? It looks like it's intended to replace the whole Spiral Knights game, which I don't want to happen. I play Spiral Knights because I like it more or less as-is.