I wonder, remember when Nick did his 10 facts about spiral knights? Remember when he said that there was a development idea incorporating food and monsters? I understand if you give a player a weapon they will always try to solve a problem with it...but things like the tortodone that has a high chance of swinging back around in-game and are really deadly would make sense to create other monsters that are high risk monsters but could be avoided with this mechanic of distracting them with food.
I dunno, do you guys think it makes sense to completely scrap this idea? Or could there be chance with it?
I see nothing wrong with new content.