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Custom Keymapping for Gate Map

3 replies [Last post]
Sat, 11/16/2013 - 12:38
Cheshireccat's picture
Cheshireccat

Every other menu I use can be mapped to a keystroke. Why do I have to use the drop-down menu whenever I want to check the next depth (which I do frequently in the clockworks)?

Thinking on it, it makes sense that all the other menus can be viewed from anywhere (including Haven) and the Gate Map only applies in the clockworks. If that is the problem, couldn't you make a single depth gate map for Haven that pops up for all of us when we use it outside of the clockworks?

I apologize if this repeats someone else's thread; the search function in this forum is useless. :P

--Cheshireccat

Sat, 11/16/2013 - 12:57
#1
Skepticraven's picture
Skepticraven
+1

As much as I would like for them to add in a timer for when the level will change and a preview of what it will change to...
I don't think theyre going to do it.
Maybe with the arcade redux, this problem will become irrelevant.

Sat, 11/16/2013 - 13:01
#2
Cheshireccat's picture
Cheshireccat
@Skepticraven

As nice as that would be, I don't care as much about that. I just want the keymapping so I can check the arcade with the press of a button. :)

As you say though, perhaps this will be irrelevant soon.

Sat, 11/16/2013 - 13:27
#3
Klipik-Forum's picture
Klipik-Forum

+1

Protip: to search the forum, go to google and search "site:forums.spiralknights.com" followed by your search query.

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