By now you've been to one of those Compound levels and been swarmed by one of those Minis like a X over Y at N and you've wondered to yourself as to why those things are such bloody nuisances. They take more than a single hit to kill - in most circumstances - and they can gather in enough numbers so that you are forced to go in another direction or get nibbled to death. What I'm going to do is turn these annoyances into the swarmers they are supposed to be.
=Global
-All Swarmers take 1 hit to kill. Yes, even thrown vials can kill them.
-None of them drop any materials or crowns or rarities. They still drop Hearts though.
-Wind-up time decreased.
-Resting period increased.
=Dust Bunny
-Takes 3 bites instead of one.
-First bite moves it 2 tiles, subsequent bites moves it ahead 1 tile.
-Second bites onwards are homing.
-Stops biting after it has bitten.
=Scarabs
-Will keep travelling until it has gone 15 tiles or hit something.
-After hitting something it will then push itself back 3 tiles. Effect doesn't happen if it travels the full 15 tiles without hitting something.
-Push-back affect also doesn't occur if they come into contact with each other or a monster.
-Slightly homing. Won't miss if you step 1 tile to the side.
=Glop Drops
-Constantly travelling.
-Switches from ball form to attack form when attacking.
-Attack form lasts 5 seconds.
-Ball form stop players from walking over them, attack form doesn't.
Can we give scarabs the ability to bite too, please? I always found it weird that they had to back away from you to attack.
That said... bombs?