A bunch of random stuff I suggested some time randomly
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CLASS CHANGES
Guardian's shield health in T3 LD: probally about 50% or 100%
Guardian's shield health reduced by 50% in T1 LD
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DAMAGE CHANGES
all classes only do 3/4 damage in T3 LD:
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MAP CHANGES
Forest:
-Beast bells all around which stun enemy players around it when you ring it.
MOAR MAPS
Candlestick Keep:
-Temporary candles and fire balls to light them
-When in dark, you will recive a med debuff of attack and defence
Unknown Passage:
-Void seeds scattered through out the map
-have some special void turrets around control points
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A BASIC SUMMARY OF THE SPECIAL VOID TURRET
-void eye changes color depending on the team who has the control point (Red team goes to a control point captured by blue team, (this really feels like I'm refrencing TF2 right now) where the swarm eyes in the void turrets are blue, once they completly capture it, the void turret eyes turn red)
-shoots at the team who is not their color (As red team defends the control point, some blue team strikers come and attack red team, as red team fights back, the swarm turrets shoot the blue team strikers with red swarm bullets, which damage the blue team strikers, but go right through red team, dealing no damage to them)
-T1 turrets shoot at 50% speed, T2 turrets shoot at 75% speed, T3 turrets still shoot at 75% speed, all turrets shoot one bullet at a time except T3 turrets, which shoot 3 bullets (blue team defeats red team, and starts capturing the control point, while easily dodging the bullets from the swarm turrets, which would probally be much harder not to get hit by if they were being attacked)
-neutral attacks both (once it turns neutral, red team comes back and attacks blue team, the void turrets start attacking and hitting both red team and blue team, soon, they somehow kill everyone. The winner here is the void turrets)
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UPDATES
1.0
-created thread
1.1
-changed gloaming wildwoods map to changes to forest
-removed wandering snarby
-removed suggestion box
1.2
-restyled some stuff
-changed special swarm turrets
-added updates section
-added more to class changes
-readded suggestion box
-removed some optional stuff
-increased the dark debuff
-removed Herobrine (it's a joke in case you rage at me for something involving this)
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SUGGESTION BOX
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That's all
Oh, and feel free to suggest anything to go on this thread, it goes in the suggestion box
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