It looks really silly when I'm attacking or backpedaling and my dragon wings decide to lazily stretch out or flap around.
...and it's visually obnoxious in battle, when visual cues are key.
It looks really silly when I'm attacking or backpedaling and my dragon wings decide to lazily stretch out or flap around.
...and it's visually obnoxious in battle, when visual cues are key.
Got nothing to say, never have I been able to offord wings on my valkyrie set, but I can imaginge how annoying it is.
"It looks really silly"
Ok, let's change how wings work because you think it looks silly.
-.-
Give me a good reason why it isn't. It's a simple visual improvement.
Three Rings will surely deliver, let's just wait.
http://globalbartenderexchange.files.wordpress.com/2013/11/skeleton-comp...
I'd prefer to Klipik's suggestion. I like the animation, it sets them apart from gen 1 wings in that they actually move, but it would be better if their movement had purpose.
I'd animate them for free :P I think it would be nice if they had a different animation when running.
Well, what if it's something you could go to Bechamel to adjust for free? You take the armor with wings attached to him, and you could change what animations it uses.
I would prefer if they reacted to how you're moving. More work, but much, much cooler.