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Callahan Line/Normal damage sealed sword

28 replies [Last post]
Mon, 11/18/2013 - 11:20
Blitzsonic's picture
Blitzsonic

The callahan is a nice weapon, so how about giving it a full line:

Ultra/Super Magnus
I've always found it strange that the magnus line went like this: magnus, mega magnus, callahan, so how about using a reskin of the magnus for the 5* one ?

Shadow Magnus(grim)
http://cs9572.vk.com/u18302456/150467651/x_b1561659.jpg
http://forums.spiralknights.com/de/node/45264
credits to triplescrew for this one.

A Magnus that deals shadow damage, the charge curses the enemies, but it can give curse to the user(the 2nd bullet doesn't have a chance to give curse, or else it would be too op in ld)

Callahan
This weapon always looked like a shock based weapon, so how about changing it into this:
Elemental damage
Charge has a chance to inflict shock, but the user has also a chance to get shock(like the fang of vog), all old callahans will be changed into ultra/super magnus, so you won't loose your piercing weapon.

Iron Slug
I don't know why this doesn't have the stun status effect, so why not add that ?

Sealed Sword
A normal damage sealed sword upgrade(i know that OOO originally had other plans with it, but sk is different now, so why not change that)
The sword will only deal normal damage(probably a bit less than da/gf)
The charge of the 5* sword will be able to do all status effects.
The charge effects will have a set order and not be random on the 5* one.
The charge is a long shot of the "symbols", and no it's not a brandish charge, here is a example of it:

Brandish:
*floor*floor*floor*
*boom*floor*floor*
*floor*boom*floor*
*floor*floor*boom*

Sealed:
*floor*floor*floor*
*boom*floor*floor*
*boom*boom*floor*
*boom*boom*boom*
(it's not a explosion, that's there to make it easier visible)
The charge will be a line that lasts until the last of the symbols appeared, or until the charge hits a enemy or the wall, so the charge won't pierce the enemies like the brandish does)

The 4* version of the sword will get the sleep status, and the 5* will get the curse status so it has all of them. THe 5* one will also have a set order for the effects: stun->poison->freeze->fire->shock->sleep->curse. It could be random, but I think it's better to not have insane luck on this one, and instead give people the option to somewhat "know" what the next attack will be.
I've also thought about a piercing antigua line, but OOO will probably add that with the gunner update.

Mon, 11/18/2013 - 13:12
#1
Terra-Necro's picture
Terra-Necro
@OP

There is a bit of a flaw to your plan.

1. shadow magnus will be brought in with the gunner update.
2. the sealed sword line summons phantasmal blades that lunge forward. If anything, the normal 5* sealed sword should do about the same. Perhaps the color of the sword launched would determine what status is inflicts.
3. piercing antigua will be brought in with the gunner update.

Mon, 11/18/2013 - 14:04
#2
Mushy-Bucket's picture
Mushy-Bucket
---

About Curse.
Curse is, as we all know, a very strong and rare status, and with the buff of Chaos leading to heavy usage of Chaos, it is all the more dangerous. BKCs are another thing to consider.
So... A curse-dealing gun would not work. Why? Well, if you know anything about this really new thing called Lockdown, there's these brand new team barriers that you can shoot through but enemies cannot. Your healing pad that can cure you of all statuses is also right there for you. So, guy 1 pulls out this curse gun, charges it, and shoots guy 2 with it. If other charge attacks are anything to go by, this would be guaranteed curse on guy 2. But wait, guy 1 got curse! So, guy 1 backs up 2 or 3 blocks and gets it cured. This would be a nuisance in Lockdown.

Also, if they were to add a weapon with all the statuses like the Sealed Sword, it would not include Curse or Sleep. Why? Sleep is specific to vials. Beyond vials, a few armors, and UVs from the past, Sleep is gone. Maybe when it returns. Curse would not be on a weapon like that. If you want it, get a GF. Also, an issue with a set order of statuses would lead to exploits. Say Curse was included. Guy 1 sits in his base in Lockdown till he goes the charge before the curse one. Then he walks outside and slams the first guy he sees with curse. Then he does it over and over. Curse is a limited status for a reason.

Mon, 11/18/2013 - 19:05
#3
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Grim gun sounds pretty decent, i'd like to see something like this in the game. But you change for the Callahan doesn't seem good. There are a few other shock guns that can deal the status quite easily with no penalty, so having this particular gun have a penalty would make no one use it. Just leave the Ultra/Super Magnus out, no need to change the weapon.
And yes, Iron Slug should get stun.

@Mushy-Bucket
If you read the post he linked, you would know that the gun has only a slight chance for curse, making it the same as GF which almost never curses. So why does you reasoning not apply to GF, which would actually do more damage than this gun? LD is not the main feature of this game, so balancing all the weapons exclusively for it seems excessive.

All this talk about Ultra Magnus makes me think of Transformers

Mon, 11/18/2013 - 19:16
#4
Draycos's picture
Draycos

Mushy, also consider that Chaos/BKC actually needs some glaring weakness like that.

Mon, 11/18/2013 - 19:27
#5
Hexzyle's picture
Hexzyle
When you're this swag this world just bows at your knees

@Mushy-Bucket
there's these brand new team barriers that you can shoot through but enemies cannot. Your healing pad that can cure you of all statuses is also right there for you.

1. People shouldn't be spawn camping you anyway, so in this case it's useful (since no heart pads outside of the spawn are blue heart pads)
2. If you're sitting in your spawn shooting at passer-bys, you're not capping or defending points. What good is that?
3. People can already do a very similar thing with Gran Faust, since its charge attack is a projectile

Tue, 11/19/2013 - 09:45
#6
Blitzsonic's picture
Blitzsonic
I'm not sure what OOO will

I'm not sure what OOO will add to the game, so i'm suggesting that. The grim gun has a chance to cause curse and give curse to the user, like gran faust. I also know about lockdown and tried to balance it for that. About the ultra magnus thing, i've found it strange how the normal magnus changes into a complete different "gun" model, and i would like to not remove the callahan model, so i'm thinking about an other use of it.

Tue, 11/19/2013 - 09:45
#7
Blitzsonic's picture
Blitzsonic
I'm not sure what OOO will

I'm not sure what OOO will add to the game, so i'm suggesting that. The grim gun has a chance to cause curse and give curse to the user, like gran faust. I also know about lockdown and tried to balance it for that. About the ultra magnus thing, i've found it strange how the normal magnus changes into a complete different "gun" model, and i would like to not remove the callahan model, so i'm thinking about an other use of it.

Tue, 11/19/2013 - 09:45
#8
Blitzsonic's picture
Blitzsonic
I'm not sure what OOO will

I'm not sure what OOO will add to the game, so i'm suggesting that. The grim gun has a chance to cause curse and give curse to the user, like gran faust. I also know about lockdown and tried to balance it for that. About the ultra magnus thing, i've found it strange how the normal magnus changes into a complete different "gun" model, and i would like to not remove the callahan model, so i'm thinking about an other use of it.

Tue, 11/19/2013 - 16:15
#9
Mushy-Bucket's picture
Mushy-Bucket
Uh.

#TriplePost?

Tue, 11/19/2013 - 20:35
#10
Masterreeve's picture
Masterreeve
I make you black, bluue & red all over

Blitz, as far as I know, almost every weapon changes model at 5*.it symbolizes that the weapon has reached its final evolution.you'd have to change things like brandish and alchemer as well.

Wed, 11/20/2013 - 12:45
#11
Blitzsonic's picture
Blitzsonic
@Masterreeve

Using the 3* charge of sealed wouldn't work, and changing the charge to swords would make it completely different. The earliest "brandish like" weapons had 2 explosions, so changing sealed into something like that should be alright. Most weapons don't change that much, they get a bit stronger.

Wed, 11/20/2013 - 13:01
#12
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

@Blitzsonic
...that has nothing to do with what i just said. I was referring to how 5* weapons look quite a bit different from their lower tiered counterparts, which was your reason for making the Ultra Magnus since Callahan didn't look like a magnus.

Wed, 11/20/2013 - 22:31
#13
Hexzyle's picture
Hexzyle
When you're this swag this world just bows at your knees

But the Callahan does look like a Magnus (model-wise). Anyway, it's not the first piece of equipment to alter both model and skin upon crafting, just take a look at Nightblade, Strike Needle, Winmillion, Sudaruska, Deconstructor and the Obsidian Weapons, to name a few.

Wed, 11/20/2013 - 23:36
#14
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Yes Hex, Nightblade and Deconstructor were some other weapons that i was trying to remember to list in my above comment. Thank you.

Thu, 11/21/2013 - 10:16
#15
Blitzsonic's picture
Blitzsonic
@Hexyle

Well, nightblade still has the same color and more "swords". Winmilion doesn't have a 5* version yet, so I won't count that and strike line kept changing. Sudaruska/Deconstructor also have around the same colors/model, Obsidian is like an alternate line but I see the point here. That reskin actually looks better and makes it look like a real magnus, maybe it could be recolored and renamed.

Thu, 11/21/2013 - 12:33
#16
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Blitz, that is what the Callahan looks like now. The only difference is that the current one has a cover over the protruding edges to make it look better so it doesn't look like the devs just took the old model and slapped on some extra weight on it to make it look stronger (pretty much what they did anyway but at least it looks decent).

Fri, 11/22/2013 - 02:08
#17
Hexzyle's picture
Hexzyle
When you're this swag this world just bows at your knees

Well, nightblade still has the same color and more "swords".

How does this look like this?

Winmilion doesn't have a 5* version yet, so I won't count that

Why not? Is that just some arbitrary criteria you came up with? "Equipment can change color and model drastically as much as it wants, but the 5 star version MUST look very similar, if not identical to the 4 star version"

Sudaruska/Deconstructor also have around the same colors/model

How is this the same model and color as this?
And this is not the same model as this. It has a similar shape, and it's based off the same thing, yes. In that regard it's a perfect comparison to the Callahan as the color changes pretty drastically, and the model has had quite a few tweaks without becoming completely unrecognizable.

Fri, 11/22/2013 - 02:42
#18
Exerpa's picture
Exerpa
FWIW the Magnus line skin

FWIW the Magnus line skin names are all mixed up.

mag2.png = Magnus
callahan_skin.png = Mega Magnus
magnus_skin.png = Callahan
mag1.png = Iron Slug

The 4* gun could do with a skin tweak, the paint job on the body is a bit too dull to be noticed as being painted at all.

Fri, 11/22/2013 - 11:06
#19
Blitzsonic's picture
Blitzsonic
Well, most weapons change

Well, most weapons change sometimes at 2* or 3*, but the callahan changes for the 5* which is rather strange.

Fri, 11/22/2013 - 13:56
#20
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Blitz, that isn't a reason to make an entirely new weapon. And the Pulsar line does the same thing; Only the Polaris and Supernova look significantly different from its predecessors. Same with Catalyzer and Blaster lines (probably a few more, but you get the point).

Fri, 11/29/2013 - 14:56
#21
Blitzsonic's picture
Blitzsonic
@Masterreeve

The line changes once, and then stays like that.

The Magnus line's 3* and 4* look the same, but then it completely changes.

The punch gun also deals extra damage to constructs, so adding a elemental vesion could work well.

Fri, 11/29/2013 - 15:37
#22
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

What does the punch gun dealing construct high have to do with anything? It's a noob gun, it has no bearing on how the Callahan works.
And again, just because two iterations of the same weapon look a little different doesn't give sufficient reason to make an entirely new line.

Sat, 11/30/2013 - 04:10
#23
Blitzsonic's picture
Blitzsonic
@Masterreeve

The punch gun is the 0* version of the iron slug, so why not add a elemental one that uses the callahan design(callahan always looked like a elemental/shock weapon).

Sat, 11/30/2013 - 14:53
#24
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Again, punch gun is a noob gun, it should have no bearing on how the Callahan works. By you're reasoning, we would also need a piercing brandish, and an ice fire shock and stun blaster, among other things. And if I'm not mistaken (correct me if I'm wrong), but most of the noob weapons were added after the 5* versions, so it wouldn't seem logical to change an old weapon because of new noob ones.

Sat, 11/30/2013 - 15:10
#25
Agenta
Lockdown.

Lockdown is already F-ed up with spawn campers, and the chaos/striker problem. To fix the problem of shooting passerbys with curse gun, i would also suggest to make it so the Healing Pads at spawn cant heal statuses. I like normal damage version of sealed sword with 2 explosions, but that would be underpowered, i would say either the 4 star avenger charge blade, or 3 explosions that can jump gaps. Another way to fix LD would be to make it so that people cant shoot through the barriers.

Sat, 11/30/2013 - 16:14
#26
Sandwich-Potato's picture
Sandwich-Potato
@Agenta

Well, if they can't heal statuses, poison will be quite the troll factor in Lockdown.

Yeah, Lockdown is kinda messed up with that barrier thing, but it's the only way to drive away those camper trolls. It's quite messy. Not going to touch it with a 10 foot pole.

Sun, 12/01/2013 - 07:02
#27
Blitzsonic's picture
Blitzsonic
@Masterreeve

Alchemers do the status effects, so we would need a poison and stun alchemer, not a vailance change.

This brandish would deal "normal" damage, probably a upgrade of the cautery sword.

My suggestion wouldn't change the callahan, only the model and the name, a new gun with the name/model of the callahan could be shock themed since the gunner update will add a shadow callahan.

Sun, 12/01/2013 - 14:19
#28
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

Alchemers are not the only guns that deal status. And even if you did classify them as the "status guns" that need every type of status to be complete, then there would also need to be a status brandish of every type, since they are the sword equivalent of alchemers. Same with mist bombs. And a sleep and curse version would also need to be added to all 3 sets.

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