We all know that the alchemy path for the spur leads to the windmillion, but what about after that? Please describe how a 5* version would look like and what it's charge attack would be and a general picture of what it looks like.
5* Version of spur
And also in said topics, almost everyone wants one, but admits that weapon slots invalidate hybrid weapons' existence unless they're perfectly balanced, which is difficult (as opposed to just "not liking spur").
Thousands of people want the line to be completed since it the most unique sword out there. A little balance and an elemental, piercing and shadow version and we're good.
This has been posted a billion times but I've never said my own opinion of a 5* Spur, so I'll give it a shot here! You know, before this gets grave yarded.
4* Winmillion --> 5* Twinbillion
Twinbillion is a divine themed blade that deals pure normal damage. It has the same looks as the Winmillion but instead colored white with the spiraling glow of the blade emitting a golden aura. (Being the divine theme.) Oh yeah, it's also a double bladed sword.
Each swing hits a monster 4 times, 2 times for each blade, 2 times for each disk shot from the blade. (Disks are colored the same glowing gold aura as the spiral.) These disks fire 4 tiles farther than the Winmillion's disks. These disks can also track enemies and turn slightly to better hit their marks.
Alright, that's what I think. I'll save this to my computer so I can copy and paste every time another 5* Winmillion thread pops up.
Having the final spur hit four times seems... Well, we don't want to outclass other normal swords. However, having the 5* spur hit once with the sword, and shoot two projectiles in a narrow V split would sell me on the sword. The charge shot could fire two large projectiles that curve back into each other and cause a small explosion on impact with each other. If one hits an enemy, there will be no explosion, but the projectile would deal (less) damage.
The ancient set has a nice health bonus, plus it has a helmet with matching bonuses
the ancient plate set only has normal defense, and the movement decrease is sucky. It would be great for lockdown, except the fact that it's too slow. still....nice health bonus.....
I always thought the 5* spur would be Rebillion.
rawr rawr pawaa 2 da..... useless?
Sry sky, but this topic has been already discussed to death. I don't like spur and neither do I care about the line as a whole. Just search up on google and you will see tonnes of topic similar to yours.