Thing I'm starting. Very short stuff explaining how the danger missions came to be. These are actually LOGICAL and REASONABLE facts and is actually based on evidence that I can't find anymore. I'm the one that created the seperate danger mission pages on the wiki and the background behind them, but SOMEONE DELETED THEM AND MADE ME MAAAAADDDD. So here is the original background:
The Nine is strong. But Junis always thought he was stronger. He was the 6th of the Nine. He can't be defied. He will build a facility like no other. Unfortunately, it was built on top of a graveyard. An ancient Graveyard. The radiating dark energy is too much. Once the facility is operating, gremlins began to experience accidents. Machines going haywire, having minds of their own. Even attacking against the gremlins. Junis had to flee. Something under was entering the machines and making them move. Even worse, a big project is incomplete. The Big Iron, a supposed Superweapon, has been malcfunctioning lately. The factory was adbandoned. Later on, knights explored the place. They could never get out. All they experienced is static...and an eye, glowing in the depths of the electric darkness. The knights were never heard from again. They have left many help messages and messages on how the place is trapped, but no one came. Years later, the messages were sent to Haven. "Help me." Who and what sent the messages,no one knows. But down there, in the broken down cursed factory, knights have always said there have been....Ghosts in the Machine.
Aren't you that handsome man that helped me destroy the General Discussion back at around November 13?